Spinner+ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..
At the start of your turn, ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..
Power1

Power · Rare · The Defect · Cost 1

Spinner

At the start of your turn, ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..

Upgraded

ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..
At the start of your turn, ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..

Spinner · Cards · Slay the Spire 2 · SlaySpireDB