Power · Rare · The Defect · Cost 1
Spinner
At the start of your turn, ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..
Upgraded
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..
At the start of your turn, ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 GlassGlassOrb: Deals damage to ALL enemies. Decreases damage every turn..
Powers
Merchant price
StS2- Shop band
- 142–158Gold