Slay the Spire 2
Cards



Lightning RodGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


LoopAt the start of your turn, trigger the passive ability of your rightmost Orb.
Power
1Power, Uncommon, Cost 1


Machine LearningAt the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1- Mad Science


Mad Science??????
Attack
1Attack, Event, Cost 1 


Momentum StrikeDeal 10 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


PeckDeal 2 damage 3 times.
Attack
1Attack, Event, Cost 1- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


ScavengeExhaust a card.
Next turn, gain
.
Skill
1Skill, Uncommon, Cost 1


ScrapeDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0
.
Attack
1Attack, Uncommon, Cost 1


ShatterDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Attack
1Attack, Rare, Cost 1


Signal BoostThe next Power you play is played an additional time.
Exhaust.
Skill
1Skill, Rare, Cost 1


SkimDraw 3 cards.
Skill
1Skill, Uncommon, Cost 1


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SmokestackWhenever you create a Status, deal 5 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


SpinnerAt the start of your turn, Channel 1 Glass.
Power
1Power, Rare, Cost 1


Spore MindExhaust.
Curse
1Curse, Curse, Cost 1


SquashDeal 10 damage.
Apply 2 Vulnerable.
Attack
1Attack, Event, Cost 1- Stack


StackGain Block equal to the number of cards in your Discard Pile.
Skill
1Skill, Event, Cost 1 


StormWhenever you play a Power, Channel 1 Lightning.
Power
1Power, Uncommon, Cost 1


StrikeDeal 6 damage.
Attack
1Attack, Basic, Cost 1


SubroutineWhenever you play a Power, gain
.
Power
1Power, Uncommon, Cost 1


Sweeping BeamDeal 6 damage to ALL enemies.
Draw 1 card.
Attack
1Attack, Common, Cost 1


SynchronizeGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


ThunderWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Power
1Power, Uncommon, Cost 1


ToxicAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Status
1Status, Status, Cost 1


Trash to TreasureWhenever you create a Status, Channel 1 random Orb.
Power
1Power, Rare, Cost 1


White NoiseAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Skill
1Skill, Uncommon, Cost 1


ZapChannel 1 Lightning.
Skill
1Skill, Basic, Cost 1