Slay the Spire 2

Cards

136 / 50 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Ascender's BaneXCurseCurseUnplayable.
Ethereal.
Eternal.
Bad LuckXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
BurnXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
Byrdonis EggXQuestQuestUnplayable.
Can be hatched at a Rest Site.
ClumsyXCurseCurseUnplayable.
Ethereal.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Curse of the BellXCurseCurseUnplayable.
Eternal.
DazedXStatusStatusUnplayable.
Ethereal.
DebtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
DisintegrationXStatusStatusAt the end of your turn, take 6 damage.
DoubtXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
Enthralled2CurseCurseIf this is in your Hand, it must be played before other cards.
Eternal.
Entrench2SkillEventDouble your Block.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
FollyXCurseCurseUnplayable.
Innate.
Ethereal.
Eternal.
Glacier2SkillUncommonGain 6 Block.
Channel 2 Frost.
GreedXCurseCurseUnplayable.
Eternal.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
InfectionXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
InjuryXCurseCurseUnplayable.
Lantern KeyXQuestQuestUnplayable.
Unlocks a special event in the next Act.
Metamorphosis2SkillEventAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Mind RotXStatusStatusDraw 1 fewer card each turn.
NormalityXCurseCurseUnplayable.
You cannot play more than 3 cards this turn.
Null2AttackUncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Poor SleepXCurseCurseUnplayable.
Retain.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB