ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 FrostFrostOrb: Gains Block..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 DarkDarkOrb: When Evoked, deals damage to the enemy with the least HP. Increases damage every turn..
ExhaustExhaustRemoved until the end of combat..
- Exhaust
- Removed until the end of combat.
Skill · Rare · The Defect · Cost 2
Rainbow
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 LightningLightningOrb: Deals damage to random enemies..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 FrostFrostOrb: Gains Block..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 DarkDarkOrb: When Evoked, deals damage to the enemy with the least HP. Increases damage every turn..
ExhaustExhaustRemoved until the end of combat..
Upgraded
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 LightningLightningOrb: Deals damage to random enemies..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 FrostFrostOrb: Gains Block..
ChannelChannelChanneling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room. 1 DarkDarkOrb: When Evoked, deals damage to the enemy with the least HP. Increases damage every turn..
Merchant price
StS2- Shop band
- 142–158Gold