Slay the Spire 2

Cards

73108 / 153 Cards

NameCostTypeRarityCard text
Hologram1SkillCommonGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Ignition1SkillRareAnother player Channels Plasma.
Exhaust.
InfectionXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
InjuryXCurseCurseUnplayable.
Iteration1PowerUncommonThe first time you draw a Status each turn, draw 2 cards.
Lantern KeyXQuestQuestUnplayable.
Unlocks a special event in the next Act.
Leap1SkillCommonGain 9 Block.
Lightning Rod1SkillCommonGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Loop1PowerUncommonAt the start of your turn, trigger the passive ability of your rightmost Orb.
Luminesce0SkillTokenRetain.
Gain .
Exhaust.
Machine Learning1PowerRareAt the start of your turn, draw 1 additional card.
Mad Science1AttackEvent??????
Metamorphosis2SkillEventAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Mind RotXStatusStatusDraw 1 fewer card each turn.
Minion Dive Bomb0AttackTokenDeal 13 damage.
Exhaust.
Minion Sacrifice0SkillTokenGain 8 Block.
Exhaust.
Minion Strike0AttackTokenDeal 6 damage.
Draw 1 card.
Exhaust.
Modded0SkillRareGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Momentum Strike1AttackCommonDeal 10 damage.
Reduce this card's cost to 0 .
Multi-Cast0SkillRareEvoke your rightmost Orb X times.
NormalityXCurseCurseUnplayable.
You cannot play more than 3 cards this turn.
Null2AttackUncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Outmaneuver1SkillEventNext turn, gain .
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Peck1AttackEventDeal 2 damage 3 times.
Poor SleepXCurseCurseUnplayable.
Retain.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Clear all
Cards · Slay the Spire 2 · Page 3 · SlaySpireDB