Slay the Spire 2
Cards



Friendship+Lose 1 Strength.
Gain
at the start of each turn.
Power
1Power, Uncommon, Cost 1


FTL+Deal 6 damage.
If you have played fewer than 4 cards this turn, draw 1 card.
Attack
0Attack, Uncommon, Cost 0


Fusion+Channel 1 Plasma.
Skill
1Skill, Uncommon, Cost 1


Genetic Algorithm+Gain 1 Block.
Permanently increase this card's Block by 4.
Exhaust.
Skill
1Skill, Rare, Cost 1


Glacier+Gain 9 Block.
Channel 2 Frost.
Skill
2Skill, Uncommon, Cost 2


Glasswork+Gain 8 Block.
Channel 1 Glass.
Skill
1Skill, Uncommon, Cost 1


Glimpse Beyond+ALL players add 4 Souls into their Draw Pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


Go for the Eyes+Deal 4 damage.
If the enemy intends to attack, apply 2 Weak.
Attack
0Attack, Common, Cost 0


Grave Warden+Gain 11 Block.
Add a Soul into your Draw Pile.
Skill
1Skill, Common, Cost 1


Graveblast+Deal 6 damage.
Put a card from your Discard Pile into your Hand.
Attack
1Attack, Common, Cost 1


Gunk Up+Deal 5 damage 3 times.
Add a Slimed into your Discard Pile.
Attack
1Attack, Common, Cost 1


Hailstorm+At the end of your turn, if you have Frost, deal 8 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Hang+Deal 13 damage.
Double the damage ALL Hang cards deal to this enemy.
Attack
1Attack, Rare, Cost 1


Haunt+Whenever you play a Soul, a random enemy loses 8 HP.
Power
1Power, Uncommon, Cost 1


Helix Drill+Deal 5 damage for each
previously spent this turn.
Attack
0Attack, Rare, Cost 0


High Five+Osty deals 13 damage
and applies 3 Vulnerable
to ALL enemies.
Attack
2Attack, Uncommon, Cost 2


Hologram+Gain 5 Block.
Put a card from your Discard Pile into your Hand.
Skill
1Skill, Common, Cost 1


Hotfix+Gain 2 Focus this turn.
Skill
0Skill, Common, Cost 0


Hyperbeam+Deal 36 damage to ALL enemies.
Lose 3 Focus.
Attack
2Attack, Rare, Cost 2


Ice Lance+Deal 24 damage.
Channel 3 Frost.
Attack
3Attack, Rare, Cost 3


Ignition+Another player Channels Plasma.
Skill
1Skill, Rare, Cost 1


Invoke+Next turn, Summon 3 and gain 

.
Skill
1Skill, Common, Cost 1


Iteration+The first time you draw a Status each turn, draw 3 cards.
Power
1Power, Uncommon, Cost 1


Leap+Gain 12 Block.
Skill
1Skill, Common, Cost 1


Legion of Bone+ALL players Summon 8.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Lethality+Ethereal.
The first Attack each turn deals 75% additional damage.
Power
1Power, Uncommon, Cost 1


Lightning Rod+Gain 7 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


Loop+At the start of your turn, trigger the passive ability of your rightmost Orb 2 times.
Power
1Power, Uncommon, Cost 1


Machine Learning+Innate.
At the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1


Maul+Deal 6 damage twice.
Increase the damage of ALL Maul cards by 2 this combat.
Attack
1Attack, Ancient, Cost 1


Melancholy+Gain 17 Block.
Reduce this card's cost by
whenever ANYONE dies.
Skill
3Skill, Uncommon, Cost 3


Meteor Shower+Deal 21 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Attack
0Attack, Ancient, Cost 0


Meteor Strike+Deal 30 damage.
Channel 3 Plasma.
Attack
5Attack, Rare, Cost 5


Misery+Retain.
Deal 9 damage.
Apply any debuffs on the enemy to ALL other enemies.
Attack
0Attack, Rare, Cost 0


Modded+Gain 1 Orb Slot.
Draw 2 cards. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Momentum Strike+Deal 13 damage.
Reduce this card's cost to 0
.
Attack
1Attack, Common, Cost 1