Slay the Spire 2
Cards



AfterlifeSummon 6.
Exhaust.
Skill
1Skill, Common, Cost 1


ApotheosisInnate.
Upgrade ALL your cards.
Exhaust.
Skill
2Skill, Ancient, Cost 2


ApparitionEthereal.
Gain 1 Intangible.
Exhaust.
Skill
1Skill, Ancient, Cost 1


BodyguardSummon 5.
Skill
1Skill, Basic, Cost 1


Boost AwayGain 6 Block.
Add a Dazed into your Discard Pile.
Skill
0Skill, Common, Cost 0


Brightest FlameGain 
.
Draw 2 cards.
Lose 1 Max HP.
Skill
0Skill, Ancient, Cost 0


Charge BatteryGain 7 Block.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


CoolheadedChannel 1 Frost.
Draw 1 card.
Skill
1Skill, Common, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1


DefendGain 5 Block.
Skill
1Skill, Basic, Cost 1


DefyEthereal.
Gain 6 Block.
Apply 1 Weak.
Skill
1Skill, Common, Cost 1


DualcastEvoke your rightmost Orb twice.
Skill
1Skill, Basic, Cost 1


EidolonExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Skill
2Skill, Rare, Cost 2


End of DaysApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Skill
3Skill, Rare, Cost 3


Genetic AlgorithmGain 1 Block.
Permanently increase this card's Block by 3.
Exhaust.
Skill
1Skill, Rare, Cost 1


Glimpse BeyondALL players add 3 Souls into their Draw Pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


Grave WardenGain 8 Block.
Add a Soul into your Draw Pile.
Skill
1Skill, Common, Cost 1


HologramGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Common, Cost 1


HotfixGain 2 Focus this turn.
Exhaust.
Skill
0Skill, Common, Cost 0


IgnitionAnother player Channels Plasma.
Exhaust.
Skill
1Skill, Rare, Cost 1


InvokeNext turn, Summon 2 and gain 
.
Skill
1Skill, Common, Cost 1


LeapGain 9 Block.
Skill
1Skill, Common, Cost 1


Lightning RodGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
Skill
1Skill, Common, Cost 1


ModdedGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Skill
0Skill, Rare, Cost 0


Multi-CastEvoke your rightmost Orb X times.
Skill
0Skill, Rare, Cost 0


Negative PulseGain 5 Block.
Apply 7 Doom to ALL enemies.
Skill
1Skill, Common, Cost 1


OblivionWhenever you play a card this turn, apply 3 Doom to the enemy.
Skill
0Skill, Rare, Cost 0


Pull AggroSummon 4.
Gain 7 Block.
Skill
2Skill, Common, Cost 2


QuadcastEvoke your rightmost Orb 4 times.
Skill
1Skill, Ancient, Cost 1


RainbowChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Skill
2Skill, Rare, Cost 2


ReanimateSummon 20.
Exhaust.
Skill
3Skill, Rare, Cost 3


RebootShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


RelaxGain 15 Block.
Next turn, draw 2 cards and gain
.
Exhaust.
Skill
3Skill, Ancient, Cost 3


SacrificeRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Skill
1Skill, Rare, Cost 1


ScourgeApply 13 Doom.
Draw 1 card.
Skill
1Skill, Common, Cost 1


SeanceEthereal.
Transform a card in your Draw Pile into Soul.
Skill
1Skill, Rare, Cost 1