Slay the Spire 2

Cards

136 / 49 Cards

NameCostTypeRarityCard text
Automation1PowerUncommonEvery 10 cards you draw, gain .
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Calamity3PowerRareWhenever you play an Attack, add a random Attack into your Hand.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Capacitor1PowerUncommonGain 2 Orb Slots.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Coolant1PowerRareAt the start of your turn, gain 2 Block for each unique Orb you have.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Defragment1PowerRareGain 1 Focus.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Eternal Armor3PowerRareGain 9 Plating.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Friendship1PowerUncommonLose 2 Strength.
Gain at the start of each turn.
Hailstorm1PowerUncommonAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Haunt1PowerUncommonWhenever you play a Soul, a random enemy loses 6 HP.
Iteration1PowerUncommonThe first time you draw a Status each turn, draw 2 cards.
Lethality1PowerUncommonEthereal.
The first Attack each turn deals 50% additional damage.
Loop1PowerUncommonAt the start of your turn, trigger the passive ability of your rightmost Orb.
Machine Learning1PowerRareAt the start of your turn, draw 1 additional card.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Necro Mastery2PowerRareSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Neurosurge0PowerRareGain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Nostalgia1PowerRareThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Pagestorm1PowerUncommonWhenever you draw an Ethereal card, draw 1 card.
Panache0PowerUncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Prowess1PowerUncommonGain 1 Strength.
Gain 1 Dexterity.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB