Slay the Spire 2

Cards

136 / 100 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
Afterlife1SkillCommonSummon 6.
Exhaust.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Ball Lightning1AttackCommonDeal 7 damage.
Channel 1 Lightning.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Barrage1AttackCommonDeal 5 damage for each Channeled Orb.
Beam Cell0AttackCommonDeal 3 damage.
Apply 1 Vulnerable.
Blight Strike1AttackCommonDeal 8 damage.
Apply Doom equal to damage dealt.
Bodyguard1SkillBasicSummon 5.
Boost Away0SkillCommonGain 6 Block.
Add a Dazed into your Discard Pile.
Buffer2PowerRarePrevent the next time you would lose HP.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Charge Battery1SkillCommonGain 7 Block.
Next turn, gain .
Claw0AttackCommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cold Snap1AttackCommonDeal 6 damage.
Channel 1 Frost.
Compile Driver1AttackCommonDeal 7 damage.
Draw 1 card for each unique Orb you have.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Coolant1PowerRareAt the start of your turn, gain 2 Block for each unique Orb you have.
Coolheaded1SkillCommonChannel 1 Frost.
Draw 1 card.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defile1AttackCommonEthereal.
Deal 13 damage.
Defragment1PowerRareGain 1 Focus.
Defy1SkillCommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Drain Power1AttackCommonDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
Dualcast1SkillBasicEvoke your rightmost Orb twice.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Eradicate0AttackRareRetain.
Deal 11 damage X times.
Fear1AttackCommonEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flatten2AttackCommonOsty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB