Slay the Spire 2
Cards



Relax+Gain 17 Block.
Next turn, draw 3 cards and gain

.
Exhaust.
Skill
3Skill, Ancient, Cost 3


Rip and Tear+Deal 9 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rocket Punch+Deal 14 damage.
Draw 2 cards.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Rupture+Whenever you lose HP on your turn, gain 2 Strength.
Power
1Power, Uncommon, Cost 1


Scavenge+Exhaust a card.
Next turn, gain

.
Skill
1Skill, Uncommon, Cost 1


Scrape+Deal 10 damage.
Draw 5 cards.
Discard all cards drawn this way that do not cost 0
.
Attack
1Attack, Uncommon, Cost 1


Second Wind+Exhaust all non-Attack cards in your Hand. Gain 7 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Setup Strike+Deal 9 damage.
Gain 3 Strength this turn.
Attack
1Attack, Common, Cost 1


Shadow Shield+Gain 15 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


Shatter+Deal 11 damage to ALL enemies.
Evoke all of your Orbs twice.
Attack
1Attack, Rare, Cost 1


Shiv+Deal 6 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


Shrug It Off+Gain 11 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


Signal Boost+The next Power you play is played an additional time.
Exhaust.
Skill
0Skill, Rare, Cost 0


Skim+Draw 4 cards.
Skill
1Skill, Uncommon, Cost 1


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


Smokestack+Whenever you create a Status, deal 7 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


SootUnplayable.
StatusStatus, Status


Soul+Draw 3 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Sovereign Blade+Retain.
Deal 10 damage.
Attack
1Attack, Token, Cost 1


Spinner+Channel 1 Glass.
At the start of your turn, Channel 1 Glass.
Power
1Power, Rare, Cost 1


Spite+Deal 5 damage.
If you lost HP this turn,
hits 3 times.
Attack
0Attack, Uncommon, Cost 0


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


Spore MindExhaust.
Curse
1Curse, Curse, Cost 1


Squash+Deal 12 damage.
Apply 3 Vulnerable.
Attack
1Attack, Event, Cost 1- Stack


Stack+Gain Block equal to the number of cards in your Discard Pile +3.
Skill
1Skill, Event, Cost 1 


Stampede+At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
1Power, Uncommon, Cost 1


Stoke+Exhaust your Hand.
Add 1 random Upgraded card into your Hand for each card Exhausted.
Skill
1Skill, Rare, Cost 1


Stomp+Deal 15 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
Attack
3Attack, Uncommon, Cost 3


Stone Armor+Gain 6 Plating.
Power
1Power, Uncommon, Cost 1


Storm+Whenever you play a Power, Channel 2 Lightning.
Power
1Power, Uncommon, Cost 1


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Strike+Deal 9 damage.
Attack
1Attack, Basic, Cost 1


Subroutine+Whenever you play a Power, gain
.
Power
0Power, Uncommon, Cost 0


Sunder+Deal 32 damage.
If this kills an enemy, gain

.
Attack
3Attack, Uncommon, Cost 3