Slay the Spire 2
Cards



AfterlifeSummon 6.
Exhaust.
Skill
1Skill, Common, Cost 1


AggressionAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Power
1Power, Rare, Cost 1


ArmamentsGain 5 Block.
Upgrade a card in your Hand.
Skill
1Skill, Common, Cost 1


Ashen StrikeDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Attack
1Attack, Uncommon, Cost 1


Ball LightningDeal 7 damage.
Channel 1 Lightning.
Attack
1Attack, Common, Cost 1


Banshee's CryDeal 33 damage to ALL enemies.
Costs
less for each Ethereal card played this combat.
Attack
9Attack, Rare, Cost 9


BarrageDeal 5 damage for each Channeled Orb.
Attack
1Attack, Common, Cost 1


BarricadeBlock is not removed at the start of your turn.
Power
3Power, Rare, Cost 3


BeckonAt the end of your turn, if this is in your Hand,
lose 6 HP.
Status
1Status, Status, Cost 1


Blight StrikeDeal 8 damage.
Apply Doom equal to damage dealt.
Attack
1Attack, Common, Cost 1


BludgeonDeal 32 damage.
Attack
3Attack, Uncommon, Cost 3


Body SlamDeal damage equal to your Block.
Attack
1Attack, Common, Cost 1


BodyguardSummon 5.
Skill
1Skill, Basic, Cost 1


Bone ShardsIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Attack
1Attack, Uncommon, Cost 1


Borrowed TimeGain 4
.
Cards cost an additional
this turn.
Skill
1Skill, Uncommon, Cost 1


BreakthroughLose 1 HP.
Deal 9 damage to ALL enemies.
Attack
1Attack, Common, Cost 1


Burning PactExhaust 1 card.
Draw 2 cards.
Skill
1Skill, Uncommon, Cost 1


BuryDeal 52 damage.
Attack
4Attack, Uncommon, Cost 4


CalcifyOsty's attacks deal 4 additional damage.
Power
1Power, Uncommon, Cost 1


Call of the VoidAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Power
1Power, Rare, Cost 1


CaltropsWhenever you are attacked, deal 3 damage back.
Power
1Power, Event, Cost 1


CapacitorGain 2 Orb Slots.
Power
1Power, Uncommon, Cost 1


Capture SpiritEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


ChaosChannel 1 random Orb.
Skill
1Skill, Uncommon, Cost 1


Charge BatteryGain 7 Block.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


CleanseSummon 3.
Exhaust 1 card from your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Cold SnapDeal 6 damage.
Channel 1 Frost.
Attack
1Attack, Common, Cost 1


ColossusGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Skill
1Skill, Uncommon, Cost 1


CompactGain 6 Block.
Transform all Status cards in your Hand into Fuel.
Skill
1Skill, Uncommon, Cost 1


Compile DriverDeal 7 damage.
Draw 1 card for each unique Orb you have.
Attack
1Attack, Common, Cost 1


ConflagrationDeal 2 damage to ALL enemies 4 times.
Attack
1Attack, Rare, Cost 1


CoolantAt the start of your turn, gain 2 Block for each unique Orb you have.
Power
1Power, Rare, Cost 1


CoolheadedChannel 1 Frost.
Draw 1 card.
Skill
1Skill, Common, Cost 1


CountdownAt the start of your turn, apply 6 Doom to a random enemy.
Power
1Power, Uncommon, Cost 1


Creative AIAt the start of your turn, add a random Power into your Hand.
Power
3Power, Rare, Cost 3


Crimson MantleAt the start of your turn, lose 1 HP and gain 8 Block.
Power
1Power, Rare, Cost 1