Slay the Spire 2
Cards



ReanimateSummon 20.
Exhaust.
Skill
3Skill, Rare, Cost 3


ReapRetain.
Deal 27 damage.
Attack
3Attack, Common, Cost 3


Reaper FormWhenever Attacks deal damage, apply that much Doom.
Power
3Power, Rare, Cost 3


ReaveDeal 9 damage.
Add a Soul into your Draw Pile.
Attack
1Attack, Common, Cost 1


RebootShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


RefractDeal 9 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


Right Hand HandOsty deals 4 damage.
Whenever you play a card that costs
or more, return this to your Hand from the Discard Pile.
Attack
0Attack, Uncommon, Cost 0


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


RuptureWhenever you lose HP on your turn, gain 1 Strength.
Power
1Power, Uncommon, Cost 1


SacrificeRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Skill
1Skill, Rare, Cost 1


ScavengeExhaust a card.
Next turn, gain
.
Skill
1Skill, Uncommon, Cost 1


ScourgeApply 13 Doom.
Draw 1 card.
Skill
1Skill, Common, Cost 1


ScrapeDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0
.
Attack
1Attack, Uncommon, Cost 1


Sculpting StrikeDeal 9 damage.
Add Ethereal to a card in your Hand.
Attack
1Attack, Common, Cost 1


SeanceEthereal.
Transform a card in your Draw Pile into Soul.
Skill
1Skill, Rare, Cost 1


Second WindExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Sentry ModeAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Power
2Power, Rare, Cost 2


Setup StrikeDeal 7 damage.
Gain 2 Strength this turn.
Attack
1Attack, Common, Cost 1


SeveranceDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


Shadow ShieldGain 11 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse



Skill
0


ShatterDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Attack
1Attack, Rare, Cost 1


ShivDeal 4 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


ShroudWhenever you apply Doom, gain 2 Block.
Power
1Power, Uncommon, Cost 1


Shrug It OffGain 8 Block.
Draw 1 card.
Skill
1Skill, Common, Cost 1


Sic 'EmOsty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Attack
1Attack, Uncommon, Cost 1


Signal BoostThe next Power you play is played an additional time.
Exhaust.
Skill
1Skill, Rare, Cost 1


SkimDraw 3 cards.
Skill
1Skill, Uncommon, Cost 1


Sleight of FleshWhenever you apply a debuff to an enemy, they take 9 damage.
Power
2Power, Uncommon, Cost 2


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SmokestackWhenever you create a Status, deal 5 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1