Slay the Spire 2
Cards
- Outmaneuver


OutmaneuverNext turn, gain 
.
Skill
1Skill, Event, Cost 1 


OverclockDraw 2 cards.
Add a Burn into your Discard Pile.
Skill
0Skill, Uncommon, Cost 0


Pact's EndIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Attack
0Attack, Rare, Cost 0


Pale Blue DotIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Power
1Power, Uncommon, Cost 1


ParrySovereign Blade now gains 10 Block.
Power
1Power, Uncommon, Cost 1


Particle WallGain 9 Block.
Return this card to your Hand.
Skill
0Skill, Uncommon, Cost 0


PatterGain 8 Block.
Gain 2 Vigor.
Skill
1Skill, Common, Cost 1


PeckDeal 2 damage 3 times.
Attack
1Attack, Event, Cost 1


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Photon CutDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Attack
1Attack, Common, Cost 1


PillageDeal 6 damage.
Draw cards until you draw a non-Attack card.
Attack
1Attack, Uncommon, Cost 1


Pillar of CreationWhenever you create a card, gain 3 Block.
Power
1Power, Uncommon, Cost 1


Pommel StrikeDeal 9 damage.
Draw 1 card.
Attack
1Attack, Common, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


Primal ForceTransform all Attacks in your Hand into Giant Rock.
Skill
0Skill, Rare, Cost 0


ProphesizeDraw 6 cards.
Skill
2Skill, Uncommon, Cost 2


ProtectorOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Attack
1Attack, Ancient, Cost 1


PyreGain
at the start of each turn.
Power
2Power, Rare, Cost 2


QuadcastEvoke your rightmost Orb 4 times.
Skill
1Skill, Ancient, Cost 1


QuasarChoose 1 of 3 random Colorless cards to add into your Hand.
Skill
0Skill, Uncommon, Cost 0


RadiateDeal 3 damage to ALL enemies for each
gained this turn.
Attack
0Attack, Uncommon, Cost 0


RageWhenever you play an Attack this turn, gain 3 Block.
Skill
0Skill, Uncommon, Cost 0


RainbowChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Skill
2Skill, Rare, Cost 2


RampageDeal 9 damage.
Increase this card's damage by 5 this combat.
Attack
1Attack, Uncommon, Cost 1


RebootShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0- Rebound


ReboundDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Attack
1Attack, Event, Cost 1 


Refine BladeForge 9.
Next turn, gain
.
Skill
1Skill, Common, Cost 1


ReflectGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Skill
1Skill, Uncommon, Cost 1


RefractDeal 9 damage twice.
Channel 2 Glass.
Attack
3Attack, Uncommon, Cost 3


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


RelaxGain 15 Block.
Next turn, draw 2 cards and gain
.
Exhaust.
Skill
3Skill, Ancient, Cost 3


ResonanceGain 1 Strength. ALL enemies lose 1 Strength.
Skill
1Skill, Uncommon, Cost 1


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Royal GambleGain 9
.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


RoyaltiesAt the end of combat, gain 30 Gold.
Power
1Power, Rare, Cost 1