Slay the Spire 2

Cards

217252 / 342 Cards

NameCostTypeRarityCard text
Outmaneuver1SkillEventNext turn, gain .
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pale Blue Dot1PowerUncommonIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Parry1PowerUncommonSovereign Blade now gains 10 Block.
Particle Wall0SkillUncommonGain 9 Block.
Return this card to your Hand.
Patter1SkillCommonGain 8 Block.
Gain 2 Vigor.
Peck1AttackEventDeal 2 damage 3 times.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Photon Cut1AttackCommonDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Pillar of Creation1PowerUncommonWhenever you create a card, gain 3 Block.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Poor SleepXCurseCurseUnplayable.
Retain.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Prophesize2SkillUncommonDraw 6 cards.
Protector1AttackAncientOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Pyre2PowerRareGain at the start of each turn.
Quadcast1SkillAncientEvoke your rightmost Orb 4 times.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Clear all
Cards · Slay the Spire 2 · Page 7 · SlaySpireDB