Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Ancient | Deal 20 damage. Apply 5 Vulnerable. | |
| 1 | Attack | Common | Lose 1 HP. Deal 9 damage to ALL enemies. | |
| 0 | Skill | Ancient | Gain Draw 2 cards. Lose 1 Max HP. | |
| 1 | Skill | Uncommon | If the enemy has Poison, apply 9 Poison. | |
| 2 | Power | Rare | Prevent the next time you would lose HP. | |
| 2 | Power | Uncommon | Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity. | |
| 3 | Skill | Rare | You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn. | |
| 0 | Attack | Uncommon | Deal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy. | |
| 1 | Skill | Uncommon | Exhaust 1 card. Draw 2 cards. | |
| 1 | Skill | Rare | This turn, your next Skill is played an extra time. | |
| 0 | Skill | Uncommon | Discard your Hand, then draw that many cards. Exhaust. | |
| 1 | Power | Uncommon | Gain 2 Orb Slots. | |
| X | Skill | Rare | Play the top X cards of your Draw Pile. | |
| 1 | Skill | Uncommon | Channel 1 random Orb. | |
| 1 | Skill | Common | Gain 7 Block. Next turn, gain | |
| 0 | Skill | Uncommon | Channel 1 Frost for each enemy. Exhaust. | |
| 2 | Attack | Common | Deal 18 damage. Exhaust 1 card at random. | |
| 0 | Attack | Common | Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat. | |
| 1 | Skill | Common | Gain 6 Block. Add 1 Shiv into your Hand. | |
| 1 | Attack | Common | Deal 6 damage. Channel 1 Frost. | |
| 1 | Skill | Uncommon | Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn. | |
| 1 | Skill | Uncommon | Gain 6 Block. Transform all Status cards in your Hand into Fuel. | |
| 1 | Attack | Common | Deal 7 damage. Draw 1 card for each unique Orb you have. | |
| 1 | Attack | Rare | Deal 2 damage to ALL enemies 4 times. | |
| 2 | Power | Rare | Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb. | |
| 1 | Power | Rare | At the start of your turn, gain 2 Block for each unique Orb you have. | |
| 1 | Skill | Common | Channel 1 Frost. Draw 1 card. | |
| 1 | Skill | Rare | Whenever you draw a card this turn, apply 2 Poison to ALL enemies. | |
| 3 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 3 | Power | Rare | At the start of your turn, add a random Power into your Hand. | |
| 1 | Power | Rare | At the start of your turn, lose 1 HP and gain 8 Block. | |
| 1 | Power | Rare | Vulnerable enemies take an additional 25% damage. | |
| 1 | Attack | Common | Deal 4 damage to ALL enemies twice. | |
| 1 | Attack | Common | Deal 9 damage. Draw 1 card. Discard 1 card. | |
| 2 | Power | Rare | Whenever a card is Exhausted, draw 1 card. | |
| 1 | Skill | Uncommon | Channel 1 Dark. Trigger the passive ability of all Dark Orbs. |