Slay the Spire 2
Cards



Afterlife+Summon 9.
Exhaust.
Skill
1Skill, Common, Cost 1


Bodyguard+Summon 7.
Skill
1Skill, Basic, Cost 1


Borrowed Time+Gain 6
.
Cards cost an additional
this turn.
Skill
1Skill, Uncommon, Cost 1


Capture Spirit+Enemy loses 4 HP.
Add 4 Souls into your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Cleanse+Summon 5.
Exhaust 1 card from your Draw Pile.
Skill
1Skill, Uncommon, Cost 1


Deathbringer+Apply 26 Doom and 1 Weak to ALL enemies.
Skill
2Skill, Uncommon, Cost 2


Death's Door+Gain 7 Block.
If you applied Doom this turn, gain Block 2 additional times.
Skill
1Skill, Uncommon, Cost 1


Defend+Gain 8 Block.
Skill
1Skill, Basic, Cost 1


Defy+Ethereal.
Gain 9 Block.
Apply 1 Weak.
Skill
1Skill, Common, Cost 1


Delay+Gain 13 Block.
Next turn,
gain
.
Skill
2Skill, Uncommon, Cost 2


Dirge+Summon 4 X times.
Add X Souls+ into your Draw Pile.
Exhaust.
Skill
0Skill, Uncommon, Cost 0- Distraction


Distraction+Add a random Skill into your Hand. It's free to play this turn.
Exhaust.
Skill
0Skill, Event, Cost 0 


Dredge+Retain.
Put 3 cards from your Discard Pile into your Hand.
Exhaust.
Skill
1Skill, Uncommon, Cost 1- Dual Wield


Dual Wield+Choose an Attack or Power card. Add 2 copies of that card into your Hand.
Skill
1Skill, Event, Cost 1 


Eidolon+Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Skill
1Skill, Rare, Cost 1


End of Days+Apply 37 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Skill
3Skill, Rare, Cost 3


Enfeebling Touch+Ethereal.
Enemy loses 11 Strength this turn.
Skill
1Skill, Uncommon, Cost 1


Enlightenment+Reduce the cost of ALL cards in your Hand to 1 this combat.
Exhaust.
Skill
0Skill, Event, Cost 0- Entrench


Entrench+Double your Block.
Skill
1Skill, Event, Cost 1 


Feeding Frenzy+Gain 7 Strength this turn.
Skill
0Skill, Event, Cost 0


Fuel+Gain
.
Draw 2 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Glimpse Beyond+ALL players add 4 Souls into their Draw Pile.
Exhaust.
Skill
1Skill, Rare, Cost 1


Grave Warden+Gain 11 Block.
Add a Soul into your Draw Pile.
Skill
1Skill, Common, Cost 1


Invoke+Next turn, Summon 3 and gain 

.
Skill
1Skill, Common, Cost 1


Legion of Bone+ALL players Summon 8.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Luminesce+Retain.
Gain

.
Exhaust.
Skill
0Skill, Token, Cost 0


Melancholy+Gain 17 Block.
Reduce this card's cost by
whenever ANYONE dies.
Skill
3Skill, Uncommon, Cost 3


Metamorphosis+Add 5 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Minion Sacrifice+Gain 11 Block.
Exhaust.
Skill
0Skill, Token, Cost 0


Negative Pulse+Gain 6 Block.
Apply 11 Doom to ALL enemies.
Skill
1Skill, Common, Cost 1


No Escape+Apply 15 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
Skill
1Skill, Uncommon, Cost 1


Oblivion+Whenever you play a card this turn, apply 4 Doom to the enemy.
Skill
0Skill, Rare, Cost 0- Outmaneuver


Outmaneuver+Next turn, gain 

.
Skill
1Skill, Event, Cost 1 


Parse+Ethereal.
Draw 4 cards.
Skill
1Skill, Uncommon, Cost 1


Pull Aggro+Summon 5.
Gain 9 Block.
Skill
2Skill, Common, Cost 2


Putrefy+Apply 3 Weak.
Apply 3 Vulnerable.
Exhaust.
Skill
1Skill, Uncommon, Cost 1