Slay the Spire 2

Cards

145180 / 190 Cards

NameCostTypeRarityCard text
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Skewer0AttackUncommonDeal 8 damage X times.
Skim1SkillUncommonDraw 3 cards.
Slice0AttackCommonDeal 6 damage.
Smokestack1PowerUncommonWhenever you create a Status, deal 5 damage to ALL enemies.
Snakebite2SkillCommonRetain.
Apply 7 Poison.
Sneaky2PowerRareSly.
Whenever another player attacks an enemy, gain 1 Block.
Speedster2PowerUncommonWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Spinner1PowerRareAt the start of your turn, Channel 1 Glass.
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Storm of Steel1SkillRareDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Strangle1AttackUncommonDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Strike1AttackBasicDeal 6 damage.
Strike1AttackBasicDeal 6 damage.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Sucker Punch1AttackCommonDeal 8 damage.
Apply 1 Weak.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Supercritical0SkillRareGain 4.
Exhaust.
Suppress0AttackAncientInnate.
Deal 11 damage.
Apply 3 Weak.
Survivor1SkillBasicGain 8 Block.
Discard 1 card.
Sweeping Beam1AttackCommonDeal 6 damage to ALL enemies.
Draw 1 card.
Synchronize1SkillUncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Tactician3SkillUncommonSly.
Gain .
Tempest0SkillUncommonChannel X Lightning.
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
The Hunt1AttackRareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
The Sealed Throne1PowerAncientWhenever you play a card, gain .
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Tools of the Trade1PowerRareAt the start of your turn, draw 1 card and discard 1 card.
Tracking2PowerRareWeak enemies take double damage from Attacks.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Clear all
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