Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 0 | Skill | Uncommon | Draw 1 card. If you draw a Skill, gain 3 Block. | |
| 3 | Power | Rare | Gain 9 Plating. | |
| 1 | Skill | Uncommon | Draw cards until you have 6 in your Hand. | |
| 0 | Skill | Uncommon | Remove all Artifact and Block from the enemy. Apply 2 Vulnerable. Exhaust. | |
| 2 | Power | Rare | Shivs now hit ALL enemies. Add 4 Shivs into your Hand. | |
| 1 | Power | Uncommon | Gain an additional 4 Block from Defend cards. | |
| 2 | Power | Uncommon | The first time you play a 0 return it to your Hand. | |
| 1 | Skill | Uncommon | Gain 13 Block. Add 2 Wounds into your Discard Pile. | |
| 0 | Skill | Uncommon | Gain 4 Block. Draw 1 card. | |
| 1 | Attack | Uncommon | Deal 6 damage for each Attack already played this turn. | |
| 1 | Attack | Uncommon | Deal 7 damage. Gain Block equal to damage dealt. | |
| 2 | Attack | Rare | Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted. | |
| 2 | Skill | Uncommon | The enemy takes double attack damage from other players this turn. | |
| 0 | Attack | Uncommon | Deal 5 damage. Draw 1 card. | |
| 1 | Attack | Uncommon | Deal 5 damage for each Skill in your Hand. | |
| 1 | Attack | Common | Sly. Deal 6 damage to ALL enemies. | |
| 1 | Attack | Common | Deal 9 damage. Gain 1 Focus this turn. | |
| 1 | Power | Uncommon | Gain 2 Dexterity. | |
| 0 | Attack | Uncommon | Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card. | |
| 1 | Skill | Uncommon | Channel 1 Plasma. Exhaust. | |
| 1 | Attack | Uncommon | Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn. | |
| 1 | Skill | Rare | Gain 1 Block. Permanently increase this card's Block by 3. Exhaust. | |
| 2 | Skill | Uncommon | Gain 6 Block. Channel 2 Frost. | |
| 1 | Skill | Uncommon | Gain 5 Block. Channel 1 Glass. | |
| 0 | Attack | Common | Deal 3 damage. If the enemy intends to attack, apply 1 Weak. | |
| 1 | Attack | Rare | Deal damage equal to the number of cards played this combat. | |
| 0 | Attack | Rare | Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies. | |
| 1 | Attack | Common | Deal 4 damage 3 times. Add a Slimed into your Discard Pile. | |
| 1 | Power | Uncommon | At the end of your turn, if you have Frost, deal 6 damage to ALL enemies. | |
| 2 | Attack | Rare | Deal 20 damage. If Fatal, gain 20 Gold. | |
| 1 | Skill | Uncommon | Gain 7 Block. Add Sly to a Skill in your Hand this turn. | |
| 3 | Skill | Uncommon | Sly. Apply 4 Poison to ALL enemies. | |
| 0 | Attack | Rare | Deal 3 damage for each | |
| 0 | Skill | Uncommon | Discard 2 cards. Add 2 Shivs into your Hand. | |
| 1 | Skill | Rare | A random card without Replay in your Draw Pile gains Replay 2. | |
| 1 | Skill | Common | Gain 3 Block. Put a card from your Discard Pile into your Hand. Exhaust. |