Slay the Spire 2

Cards

73108 / 236 Cards

NameCostTypeRarityCard text
Escape Plan0SkillUncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
Eternal Armor3PowerRareGain 9 Plating.
Expertise1SkillUncommonDraw cards until you have 6 in your Hand.
Expose0SkillUncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Fasten1PowerUncommonGain an additional 4 Block from Defend cards.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Fight Through1SkillUncommonGain 13 Block.
Add 2 Wounds into your Discard Pile.
Finesse0SkillUncommonGain 4 Block.
Draw 1 card.
Finisher1AttackUncommonDeal 6 damage for each Attack already played this turn.
Fisticuffs1AttackUncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flanking2SkillUncommonThe enemy takes double attack damage from other players this turn.
Flash of Steel0AttackUncommonDeal 5 damage.
Draw 1 card.
Flechettes1AttackUncommonDeal 5 damage for each Skill in your Hand.
Flick-Flack1AttackCommonSly.
Deal 6 damage to ALL enemies.
Focused Strike1AttackCommonDeal 9 damage.
Gain 1 Focus this turn.
Footwork1PowerUncommonGain 2 Dexterity.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Fusion1SkillUncommonChannel 1 Plasma.
Exhaust.
Gang Up1AttackUncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Genetic Algorithm1SkillRareGain 1 Block.
Permanently increase this card's Block by 3.
Exhaust.
Glacier2SkillUncommonGain 6 Block.
Channel 2 Frost.
Glasswork1SkillUncommonGain 5 Block.
Channel 1 Glass.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Gunk Up1AttackCommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Hailstorm1PowerUncommonAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hand Trick1SkillUncommonGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Haze3SkillUncommonSly.
Apply 4 Poison to ALL enemies.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hidden Daggers0SkillUncommonDiscard 2 cards.
Add 2 Shivs into your Hand.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Hologram1SkillCommonGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 3 · SlaySpireDB