Slay the Spire 2
Cards



HailstormAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Hello WorldAt the start of your turn, add a random Common card into your Hand.
Power
1Power, Event, Cost 1


InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status


Infinite BladesAt the start of your turn, add 1 Shiv into your Hand.
Power
1Power, Uncommon, Cost 1


InjuryUnplayable.
CurseCurse, Curse


IterationThe first time you draw a Status each turn, draw 2 cards.
Power
1Power, Uncommon, Cost 1


Lantern KeyUnplayable.
Unlocks a special event in the next Act.
QuestQuest, Quest


LoopAt the start of your turn, trigger the passive ability of your rightmost Orb.
Power
1Power, Uncommon, Cost 1


Machine LearningAt the start of your turn, draw 1 additional card.
Power
1Power, Rare, Cost 1


Master PlannerWhen you play a Skill, it gains Sly.
Power
2Power, Rare, Cost 2


Mind RotDraw 1 fewer card each turn.
StatusStatus, Status


NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse


Noxious FumesAt the start of your turn, apply 2 Poison to ALL enemies.
Power
1Power, Uncommon, Cost 1


OutbreakEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


Phantom BladesShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Power
1Power, Uncommon, Cost 1


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


Serpent FormWhenever you play a card, deal 4 damage to a random enemy.
Power
3Power, Rare, Cost 3


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SmokestackWhenever you create a Status, deal 5 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


SneakySly.
Whenever another player attacks an enemy, gain 1 Block.
Power
2Power, Rare, Cost 2


SootUnplayable.
StatusStatus, Status


SpeedsterWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


SpinnerAt the start of your turn, Channel 1 Glass.
Power
1Power, Rare, Cost 1


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


Spore MindExhaust.
Curse
1Curse, Curse, Cost 1


StormWhenever you play a Power, Channel 1 Lightning.
Power
1Power, Uncommon, Cost 1


SubroutineWhenever you play a Power, gain
.
Power
1Power, Uncommon, Cost 1


ThunderWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Power
1Power, Uncommon, Cost 1


Tools of the TradeAt the start of your turn, draw 1 card and discard 1 card.
Power
1Power, Rare, Cost 1


ToxicAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Status
1Status, Status, Cost 1


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2


Trash to TreasureWhenever you create a Status, Channel 1 random Orb.
Power
1Power, Rare, Cost 1


VoidUnplayable.
Ethereal.
Whenever you draw this card, lose
.
StatusStatus, Status