Slay the Spire 2

Cards

136 / 104 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Banshee's Cry9AttackRareDeal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Bombardment3AttackRareDeal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Buffer2PowerRarePrevent the next time you would lose HP.
Bullet Time3SkillRareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Coolant1PowerRareAt the start of your turn, gain 2 Block for each unique Orb you have.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Defragment1PowerRareGain 1 Focus.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Echoing Slash1AttackRareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of Days3SkillRareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Eradicate0AttackRareRetain.
Deal 11 damage X times.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB