Slay the Spire 2

Cards

136 / 72 Cards

NameCostTypeRarityCard text
Abrasive3PowerRareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Accelerant1PowerRarePoison is triggered 1 additional time.
Accuracy1PowerUncommonShivs deal 4 additional damage.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Black Hole1PowerUncommonWhenever you spend or gain , deal 3 damage to ALL enemies.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Calcify1PowerUncommonOsty's attacks deal 4 additional damage.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Capacitor1PowerUncommonGain 2 Orb Slots.
Child of the Stars1PowerUncommonWhenever you spend , gain 2 Block for each spent.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Coolant1PowerRareAt the start of your turn, gain 2 Block for each unique Orb you have.
Countdown1PowerUncommonAt the start of your turn, apply 6 Doom to a random enemy.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Danse Macabre1PowerUncommonWhenever you play a card that costs or more, gain 4 Block.
Defragment1PowerRareGain 1 Focus.
Demesne3PowerRareEthereal.
At the start of your turn, gain and draw 1 additional card.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Footwork1PowerUncommonGain 2 Dexterity.
Friendship1PowerUncommonLose 2 Strength.
Gain at the start of each turn.
Furnace1PowerUncommonAt the start of your turn, Forge 5.
Genesis2PowerRareAt the start of your turn, gain .
Hailstorm1PowerUncommonAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hammer Time2PowerRareWhenever you Forge, all allies Forge as well.
Haunt1PowerUncommonWhenever you play a Soul, a random enemy loses 6 HP.
Infinite Blades1PowerUncommonAt the start of your turn, add 1 Shiv into your Hand.
Iteration1PowerUncommonThe first time you draw a Status each turn, draw 2 cards.
Lethality1PowerUncommonEthereal.
The first Attack each turn deals 50% additional damage.
Loop1PowerUncommonAt the start of your turn, trigger the passive ability of your rightmost Orb.
Machine Learning1PowerRareAt the start of your turn, draw 1 additional card.
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Cards · Slay the Spire 2 · SlaySpireDB