Slay the Spire 2

Cards

361396 / 502 Cards

NameCostTypeRarityCard text
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Right Hand Hand0AttackUncommonOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Sacrifice1SkillRareRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scare0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scourge1SkillCommonApply 13 Doom.
Draw 1 card.
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Sculpting Strike1AttackCommonDeal 9 damage.
Add Ethereal to a card in your Hand.
Seance1SkillRareEthereal.
Transform a card in your Draw Pile into Soul.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
Seeker Strike1AttackUncommonDeal 9 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Sentry Mode2PowerRareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Severance2AttackUncommonDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
Shared Fate0SkillRareLose 2 Strength.
Enemy loses 2 Strength.
Exhaust.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shining Strike1AttackUncommonDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shiv0AttackTokenDeal 4 damage.
Exhaust.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 11 · SlaySpireDB