Slay the Spire 2

Cards

136 / 127 Cards

NameCostTypeRarityCard text
Accelerant1PowerRarePoison is triggered 1 additional time.
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
Adrenaline0SkillRareGain .
Draw 2 cards.
Exhaust.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Alchemize1SkillRareProcure a random potion.
Exhaust.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Assassinate0AttackRareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Big Bang0SkillRareDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Bolas0AttackRareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Brand0SkillRareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Buffer2PowerRarePrevent the next time you would lose HP.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Comet0AttackRareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Coolant1PowerRareAt the start of your turn, gain 2 Block for each unique Orb you have.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Dark Embrace2PowerRareWhenever a card is Exhausted,
draw 1 card.
Decisions, Decisions0SkillRareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Defragment1PowerRareGain 1 Focus.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Echoing Slash1AttackRareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Eidolon2SkillRareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
Entropy1PowerRareAt the start of your turn, Transform 1 card in your Hand.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB