Slay the Spire 2

Cards

181216 / 439 Cards

NameCostTypeRarityCard text
Genetic Algorithm1SkillRareGain 1 Block.
Permanently increase this card's Block by 3.
Exhaust.
Giant Rock1AttackTokenDeal 16 damage.
Glasswork1SkillUncommonGain 5 Block.
Channel 1 Glass.
Glimmer1SkillUncommonDraw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
Glimpse Beyond1SkillRareALL players add 3 Souls into their Draw Pile.
Exhaust.
Glow1SkillCommonGain .
Draw 1 card.
Next turn, draw 1 card.
Go for the Eyes0AttackCommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Gold Axe1AttackRareDeal damage equal to the number of cards played this combat.
Grand Finale0AttackRareCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Grave Warden1SkillCommonGain 8 Block.
Add a Soul into your Draw Pile.
Graveblast1AttackCommonDeal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
GreedXCurseCurseUnplayable.
Eternal.
Guiding Star1AttackCommonDeal 12 damage.
Draw 2 cards.
GuiltyXCurseCurseUnplayable.
Removed from your Deck after 5 combats.
Gunk Up1AttackCommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Hailstorm1PowerUncommonAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hand Trick1SkillUncommonGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Hang1AttackRareDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
Haunt1PowerUncommonWhenever you play a Soul, a random enemy loses 6 HP.
Havoc1SkillCommonPlay the top card of your Draw Pile and Exhaust it.
Headbutt1AttackCommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Heavenly Drill0AttackRareDeal 8 damage X times.
Double X if it's 4 or more.
Helix Drill0AttackRareDeal 3 damage for each previously spent this turn.
Hello World1PowerEventAt the start of your turn, add a random Common card into your Hand.
Hemokinesis1AttackUncommonLose 2 HP.
Deal 15 damage.
Hidden Cache1SkillCommonGain .
Next turn, gain .
Hidden Daggers0SkillUncommonDiscard 2 cards.
Add 2 Shivs into your Hand.
Hidden Gem1SkillRareA random card without Replay in your Draw Pile gains Replay 2.
Hologram1SkillCommonGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
Hotfix0SkillCommonGain 2 Focus this turn.
Exhaust.
Huddle Up1SkillUncommonALL players draw 2 cards.
Exhaust.
I Am Invincible1SkillRareGain 10 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
Ignition1SkillRareAnother player Channels Plasma.
Exhaust.
Impatience0SkillUncommonIf you have no Attacks in your Hand, draw 2 cards.
InfectionXStatusStatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
Infernal Blade1SkillUncommonAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 6 · SlaySpireDB