Slay the Spire 2

Cards

181216 / 285 Cards

NameCostTypeRarityCard text
Panic Button0SkillUncommonGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Particle Wall0SkillUncommonGain 9 Block.
Return this card to your Hand.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Pinpoint3AttackUncommonDeal 15 damage.
Costs 1 less for each Skill played this turn.
Poke0AttackCommonOsty deals 6 damage.
Poor SleepXCurseCurseUnplayable.
Retain.
Pounce2AttackUncommonDeal 14 damage.
The next Skill you play costs 0 .
Precise Cut0AttackUncommonDeal 13 damage.
Deals 2 less damage for each other card in your Hand.
Predator2AttackCommonDeal 15 damage.
Next turn, draw 2 cards.
Prepared0SkillCommonDraw 1 card.
Discard 1 card.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Production0SkillUncommonGain .
Exhaust.
Prolong0SkillUncommonNext turn, gain Block equal to your current Block.
Exhaust.
Prophesize2SkillUncommonDraw 6 cards.
Pull Aggro2SkillCommonSummon 4.
Gain 7 Block.
Purity0SkillUncommonRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Pyre2PowerRareGain at the start of each turn.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rally2SkillRareALL players gain 12 Block.
Reanimate3SkillRareSummon 20.
Exhaust.
Reap3AttackCommonRetain.
Deal 27 damage.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Reflex3SkillUncommonSly.
Draw 2 cards.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Right Hand Hand0AttackUncommonOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Clear all
Cards · Slay the Spire 2 · Page 6 · SlaySpireDB