Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Uncommon | Deal 10 damage. Apply 2 Weak. Channel 1 Dark. | |
| 0 | Skill | Rare | Whenever you play a card this turn, apply 3 Doom to the enemy. | |
| 0 | Skill | Rare | Lose 6 HP. Gain Draw 3 cards. Exhaust. | |
| 0 | Attack | Uncommon | Deal 8 damage. Damage ALL other enemies equal to the damage dealt. | |
| 2 | Power | Uncommon | Every 4 gain | |
| 0 | Skill | Uncommon | Draw 2 cards. Add a Burn into your Discard Pile. | |
| 0 | Attack | Rare | If you have 3 or more cards in your Exhaust Pile, deal 17 damage to ALL enemies. | |
| 0 | Power | Uncommon | Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies. | |
| 0 | Skill | Uncommon | Gain 30 Block. You cannot gain Block from cards for 2 turns. Exhaust. | |
| 0 | Skill | Uncommon | Gain 9 Block. Return this card to your Hand. | |
| 2 | Attack | Common | Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”. | |
| 0 | Attack | Common | Osty deals 6 damage. | |
| X | Curse | Curse | Unplayable. Retain. | |
| 2 | Attack | Uncommon | Deal 14 damage. The next Skill you play costs 0 | |
| 0 | Attack | Uncommon | Deal 13 damage. Deals 2 less damage for each other card in your Hand. | |
| 2 | Attack | Common | Deal 15 damage. Next turn, draw 2 cards. | |
| 0 | Skill | Common | Draw 1 card. Discard 1 card. | |
| 0 | Skill | Rare | Transform all Attacks in your Hand into Giant Rock. | |
| 0 | Skill | Uncommon | Gain Exhaust. | |
| 0 | Skill | Uncommon | Next turn, gain Block equal to your current Block. Exhaust. | |
| 2 | Skill | Uncommon | Draw 6 cards. | |
| 2 | Skill | Common | Summon 4. Gain 7 Block. | |
| 0 | Skill | Uncommon | Retain. Exhaust up to 3 cards in your Hand. Exhaust. | |
| 2 | Power | Rare | Gain | |
| 0 | Skill | Uncommon | Choose 1 of 3 random Colorless cards to add into your Hand. | |
| 0 | Attack | Uncommon | Deal 3 damage to ALL enemies for each | |
| 0 | Skill | Uncommon | Whenever you play an Attack this turn, gain 3 Block. | |
| 2 | Skill | Rare | Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust. | |
| 2 | Skill | Rare | ALL players gain 12 Block. | |
| 0 | Skill | Rare | Shuffle ALL your cards into your Draw Pile. Draw 4 cards. Exhaust. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand. | |
| 2 | Attack | Rare | Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy. | |
| 0 | Skill | Uncommon | Retain. If your Hand is empty, draw 2 cards and gain | |
| 2 | Attack | Common | Sly. Deal 3 damage to a random enemy 4 times. | |
| 0 | Attack | Uncommon | Osty deals 4 damage. Whenever you play a card that costs | |
| 2 | Attack | Uncommon | Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost to 0 |