Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Uncommon | Deal 14 damage. The next Skill you play costs 0 | |
| 2 | Attack | Common | Deal 15 damage. Next turn, draw 2 cards. | |
| 1 | Power | Uncommon | At the start of your turn, gain 4 Vigor. | |
| 2 | Skill | Uncommon | Draw 6 cards. | |
| 1 | Attack | Ancient | Osty deals 10 damage. Deals additional damage equal to Osty's Max HP. | |
| 1 | Power | Uncommon | Gain 1 Strength. Gain 1 Dexterity. | |
| 2 | Skill | Common | Summon 4. Gain 7 Block. | |
| 1 | Attack | Uncommon | Deal 5 damage for each Ethereal card played this combat. | |
| 1 | Skill | Uncommon | Apply 2 Weak. Apply 2 Vulnerable. Exhaust. | |
| 2 | Power | Rare | Gain | |
| 1 | Skill | Ancient | Evoke your rightmost Orb 4 times. | |
| 2 | Skill | Rare | Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust. | |
| 2 | Skill | Rare | ALL players gain 12 Block. | |
| 1 | Attack | Uncommon | Deal 9 damage. Increase this card's damage by 5 this combat. | |
| 1 | Attack | Uncommon | Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn. | |
| 1 | Attack | Common | Deal 9 damage. Add a Soul into your Draw Pile. | |
| Rebound | 1 | Attack | Event | Deal 9 damage. Put the next card you play this turn on top of your Draw Pile. |
| 1 | Skill | Common | Forge 9. Next turn, gain | |
| 1 | Skill | Uncommon | Gain 15 Block. Blocked attack damage is reflected to your attacker this turn. | |
| 2 | Attack | Rare | Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy. | |
| 1 | Skill | Uncommon | Gain 1 Strength. ALL enemies lose 1 Strength. | |
| 2 | Attack | Common | Sly. Deal 3 damage to a random enemy 4 times. | |
| 1 | Attack | Event | Deal 7 damage to a random enemy twice. | |
| 2 | Attack | Uncommon | Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost to 0 | |
| 1 | Power | Rare | At the end of combat, gain 30 Gold. | |
| 1 | Power | Uncommon | Whenever you lose HP on your turn, gain 1 Strength. | |
| 1 | Skill | Rare | Retain. If Osty is alive, he dies and you gain Block equal to double his Max HP. | |
| 1 | Attack | Rare | Deal 12 damage. Retain your Hand this turn. | |
| 1 | Skill | Uncommon | Exhaust a card. Next turn, gain | |
| 1 | Skill | Common | Apply 13 Doom. Draw 1 card. | |
| 1 | Attack | Uncommon | Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 | |
| 1 | Skill | Rare | Draw cards until your Hand is full. Exhaust. | |
| 1 | Attack | Common | Deal 9 damage. Add Ethereal to a card in your Hand. | |
| 1 | Skill | Rare | Ethereal. Transform a card in your Draw Pile into Soul. | |
| 1 | Skill | Uncommon | Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted. | |
| 1 | Attack | Uncommon | Deal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand. |