Slay the Spire 2

Cards

136 / 103 Cards

NameCostTypeRarityCard text
Accelerant1PowerRarePoison is triggered 1 additional time.
Afterimage1PowerRareWhenever you play a card, gain 1 Block.
Aggression1PowerRareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Alchemize1SkillRareProcure a random potion.
Exhaust.
Anointed1SkillRarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Apparition1SkillAncientEthereal.
Gain 1 Intangible.
Exhaust.
Arsenal1PowerRareWhenever you create a card, gain 1 Strength.
Beacon of Hope1PowerRareWhenever you gain Block on your turn, other players gain half that much Block.
Beat into Shape1AttackRareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Beckon1StatusStatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
Biased Cognition1PowerAncientGain 4 Focus.
At the start of your turn, lose 1 Focus.
Blade of Ink1SkillRareAdd 2 Inky Shivs into your Hand.
Bodyguard1SkillBasicSummon 5.
Break1AttackAncientDeal 20 damage.
Apply 5 Vulnerable.
Bundle of Joy1SkillRareAdd 3 random Colorless cards into your Hand.
Exhaust.
Burst1SkillRareThis turn, your next Skill is played an extra time.
Call of the Void1PowerRareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Caltrops1PowerEventWhenever you are attacked, deal 3 damage back.
Conflagration1AttackRareDeal 2 damage to ALL enemies 4 times.
Coolant1PowerRareAt the start of your turn, gain 2 Block for each unique Orb you have.
Corrosive Wave1SkillRareWhenever you draw a card this turn, apply 2 Poison to ALL enemies.
Crash Landing1AttackRareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Crimson Mantle1PowerRareAt the start of your turn, lose 1 HP and gain 8 Block.
Cruelty1PowerRareVulnerable enemies take an additional 25% damage.
Debris1StatusStatusExhaust.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defend1SkillBasicGain 5 Block.
Defragment1PowerRareGain 1 Focus.
Devour Life1PowerRareWhenever you play a Soul, Summon 1.
Distraction1SkillEventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dual Wield1SkillEventChoose an Attack or Power card. Add a copy of that card into your Hand.
Dualcast1SkillBasicEvoke your rightmost Orb twice.
Dying Star1AttackRareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB