Slay the Spire 2
Cards



GreedUnplayable.
Eternal.
CurseCurse, Curse


GuiltyUnplayable.
Removed from your Deck after 5 combats.
CurseCurse, Curse


HegemonyDeal 15 damage.
Next turn, gain
.
Attack
2Attack, Uncommon, Cost 2


High FiveOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Attack
2Attack, Uncommon, Cost 2


InfectionUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
StatusStatus, Status


InjuryUnplayable.
CurseCurse, Curse


Lantern KeyUnplayable.
Unlocks a special event in the next Act.
QuestQuest, Quest


Leg SweepApply 2 Weak.
Gain 11 Block.
Skill
2Skill, Uncommon, Cost 2


Legion of BoneALL players Summon 6.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


MetamorphosisAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
Skill
2Skill, Event, Cost 2


Mind RotDraw 1 fewer card each turn.
StatusStatus, Status


NormalityUnplayable.
You cannot play more than 3 cards this turn.
CurseCurse, Curse


NullDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Attack
2Attack, Uncommon, Cost 2


OrbitEvery 4
you spend,
gain
.
Power
2Power, Uncommon, Cost 2


Perfected StrikeDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Attack
2Attack, Common, Cost 2


Poor SleepUnplayable.
Retain.
CurseCurse, Curse


PounceDeal 14 damage.
The next Skill you play costs 0
.
Attack
2Attack, Uncommon, Cost 2


PredatorDeal 15 damage.
Next turn, draw 2 cards.
Attack
2Attack, Common, Cost 2


ProphesizeDraw 6 cards.
Skill
2Skill, Uncommon, Cost 2


Pull AggroSummon 4.
Gain 7 Block.
Skill
2Skill, Common, Cost 2


RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


RicochetSly.
Deal 3 damage to a random enemy 4 times.
Attack
2Attack, Common, Cost 2


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


SeveranceDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


Shadow ShieldGain 11 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


ShockwaveApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


Sleight of FleshWhenever you apply a debuff to an enemy, they take 9 damage.
Power
2Power, Uncommon, Cost 2


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SnakebiteRetain.
Apply 7 Poison.
Skill
2Skill, Common, Cost 2


SootUnplayable.
StatusStatus, Status


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spectrum ShiftAt the start of your turn, add 1 random Colorless card into your Hand.
Power
2Power, Uncommon, Cost 2


SpeedsterWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest


StampedeAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Power
2Power, Uncommon, Cost 2