Slay the Spire 2
Cards



RegretUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
CurseCurse, Curse


RelaxGain 15 Block.
Next turn, draw 2 cards and gain
.
Exhaust.
Skill
3Skill, Ancient, Cost 3


ResonanceGain 1 Strength. ALL enemies lose 1 Strength.
Skill
1Skill, Uncommon, Cost 1


RestlessnessRetain.
If your Hand is empty, draw 2 cards and gain
.
Skill
0Skill, Uncommon, Cost 0


Right Hand HandOsty deals 4 damage.
Whenever you play a card that costs
or more, return this to your Hand from the Discard Pile.
Attack
0Attack, Uncommon, Cost 0


Rip and TearDeal 7 damage to a random enemy twice.
Attack
1Attack, Event, Cost 1


Rocket PunchDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0
until played.
Attack
2Attack, Uncommon, Cost 2


Royal GambleGain 9
.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


RuptureWhenever you lose HP on your turn, gain 1 Strength.
Power
1Power, Uncommon, Cost 1


ScareApply 1 Weak to ALL enemies.
Exhaust.
Skill
0Skill, Uncommon, Cost 0


ScavengeExhaust a card.
Next turn, gain
.
Skill
1Skill, Uncommon, Cost 1


ScrapeDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0
.
Attack
1Attack, Uncommon, Cost 1


Second WindExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Skill
1Skill, Uncommon, Cost 1


Seeker StrikeDeal 9 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Attack
1Attack, Uncommon, Cost 1


SeveranceDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Attack
2Attack, Uncommon, Cost 2


Shadow ShieldGain 11 Block.
Channel 1 Dark.
Skill
2Skill, Uncommon, Cost 2


ShameUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
CurseCurse, Curse


Shining StrikeDeal 8 damage.
Gain
.
Put this card on top of your Draw Pile.
Attack
1Attack, Uncommon, Cost 1


ShivDeal 4 damage.
Exhaust.
Attack
0Attack, Token, Cost 0


ShockwaveApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Skill
2Skill, Uncommon, Cost 2


ShroudWhenever you apply Doom, gain 2 Block.
Power
1Power, Uncommon, Cost 1


Sic 'EmOsty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Attack
1Attack, Uncommon, Cost 1


SkewerDeal 8 damage X times.
Attack
0Attack, Uncommon, Cost 0


SkimDraw 3 cards.
Skill
1Skill, Uncommon, Cost 1


Sleight of FleshWhenever you apply a debuff to an enemy, they take 9 damage.
Power
2Power, Uncommon, Cost 2


SlimedDraw 1 card.
Exhaust.
Status
1Status, Status, Cost 1


SlothYou cannot play more than 3 cards each turn.
StatusStatus, Status


SmokestackWhenever you create a Status, deal 5 damage to ALL enemies.
Power
1Power, Uncommon, Cost 1


SootUnplayable.
StatusStatus, Status


SoulDraw 2 cards.
Exhaust.
Skill
0Skill, Token, Cost 0


Sovereign BladeRetain.
Deal 10 damage.
Attack
2Attack, Token, Cost 2


Spectrum ShiftAt the start of your turn, add 1 random Colorless card into your Hand.
Power
2Power, Uncommon, Cost 2


SpeedsterWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Power
2Power, Uncommon, Cost 2


SpiteDeal 5 damage.
If you lost HP this turn,
hits 2 times.
Attack
0Attack, Uncommon, Cost 0


SplashChoose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
Skill
1Skill, Uncommon, Cost 1


Spoils MapUnplayable.
Marks a site of 600 extra Gold in the next Act.
QuestQuest, Quest