Slay the Spire 2

Cards

397432 / 578 Cards

NameCostTypeRarityCard text
Pyre2PowerRareGain at the start of each turn.
Quadcast1SkillAncientEvoke your rightmost Orb 4 times.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Radiate0AttackUncommonDeal 3 damage to ALL enemies for each gained this turn.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rally2SkillRareALL players gain 12 Block.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Rattle1AttackUncommonOsty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Reanimate3SkillRareSummon 20.
Exhaust.
Reap3AttackCommonRetain.
Deal 27 damage.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Reave1AttackCommonDeal 9 damage.
Add a Soul into your Draw Pile.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflex3SkillUncommonSly.
Draw 2 cards.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Right Hand Hand0AttackUncommonOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Sacrifice1SkillRareRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Salvo1AttackRareDeal 12 damage.
Retain your Hand this turn.
Scare0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Clear all
Cards · Slay the Spire 2 · Page 12 · SlaySpireDB