Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Common | Osty deals 10 damage. Add Retain to a card in your Hand. | |
| 2 | Power | Rare | Sly. Whenever another player attacks an enemy, gain 2 Block. | |
| 1 | Attack | Common | Deal 10 damage. Gain | |
| X | Status | Status | Unplayable. | |
| 0 | Skill | Token | Draw 3 cards. Exhaust. | |
| 1 | Attack | Rare | Deal 9 damage. Deals 3 additional damage for each Soul in your Exhaust Pile. | |
| 1 | Attack | Token | Retain. Deal 10 damage. | |
| 1 | Attack | Common | Retain. Deal 11 damage to ALL enemies. | |
| 1 | Power | Uncommon | At the start of your turn, add 1 random Colorless card into your Hand. | |
| 2 | Power | Uncommon | Innate. Whenever you draw a card during your turn, deal 2 damage to ALL enemies. | |
| 1 | Power | Rare | Channel 1 Glass. At the start of your turn, Channel 1 Glass. | |
| 1 | Power | Rare | Whenever you play an Ethereal card, gain 5 Block. | |
| 0 | Attack | Uncommon | Deal 5 damage. If you lost HP this turn, hits 3 times. | |
| 1 | Skill | Uncommon | Choose 1 of 3 random Upgraded Attacks from another character to add into your Hand. It's free to play this turn. | |
| X | Quest | Quest | Unplayable. Marks a site of 600 extra Gold in the next Act. | |
| 1 | Skill | Common | Forge 8. Draw 2 cards. | |
| 1 | Curse | Curse | Exhaust. | |
| 1 | Skill | Uncommon | Retain. Summon 5. Osty heals 7 HP. | |
| 1 | Attack | Event | Deal 12 damage. Apply 3 Vulnerable. | |
| 3 | Attack | Rare | Osty deals 30 damage. Deals 6 additional damage for ALL your other Osty Attacks. | |
| Stack+ | 1 | Skill | Event | Gain Block equal to the number of cards in your Discard Pile +3. |
| 1 | Power | Uncommon | At the end of your turn, 1 random Attack in your Hand is played against a random enemy. | |
| 0 | Attack | Uncommon | Deal 7 damage to a random enemy X times. | |
| 1 | Skill | Rare | Exhaust your Hand. Add 1 random Upgraded card into your Hand for each card Exhausted. | |
| 3 | Attack | Uncommon | Deal 15 damage to ALL enemies. Costs 1 less | |
| 1 | Power | Uncommon | Gain 6 Plating. | |
| 1 | Power | Uncommon | Whenever you play a Power, Channel 2 Lightning. | |
| 1 | Skill | Rare | Discard your Hand. Add 1 Shiv+ into your Hand for each card discarded. | |
| 1 | Attack | Uncommon | Deal 10 damage. Whenever you play a card this turn, the enemy loses 3 HP. | |
| 0 | Power | Uncommon | Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand. | |
| 1 | Attack | Basic | Deal 9 damage. | |
| 1 | Attack | Basic | Deal 9 damage. | |
| 1 | Attack | Basic | Deal 9 damage. | |
| 1 | Attack | Basic | Deal 9 damage. | |
| 1 | Attack | Basic | Deal 9 damage. | |
| 0 | Power | Uncommon | Whenever you play a Power, gain |