Slay the Spire 2
Cards



NostalgiaThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Power
1Power, Rare, Cost 1


PyreGain
at the start of each turn.
Power
2Power, Rare, Cost 2


Reaper FormWhenever Attacks deal damage, apply that much Doom.
Power
3Power, Rare, Cost 3


Rolling BoulderAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


RoyaltiesAt the end of combat, gain 30 Gold.
Power
1Power, Rare, Cost 1


Seeking EdgeForge 7.
Sovereign Blade now deals damage to ALL enemies.
Power
1Power, Rare, Cost 1


Sentry ModeAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Power
2Power, Rare, Cost 2


Serpent FormWhenever you play a card, deal 4 damage to a random enemy.
Power
3Power, Rare, Cost 3


SneakySly.
Whenever another player attacks an enemy, gain 1 Block.
Power
2Power, Rare, Cost 2


SpinnerAt the start of your turn, Channel 1 Glass.
Power
1Power, Rare, Cost 1


Spirit of AshWhenever you play an Ethereal card, gain 4 Block.
Power
1Power, Rare, Cost 1


Sword SageSovereign Blade gains Replay 1.
Power
2Power, Rare, Cost 2


TankTake double damage from enemies.
Allies take half damage from enemies.
Power
1Power, Rare, Cost 1


Tools of the TradeAt the start of your turn, draw 1 card and discard 1 card.
Power
1Power, Rare, Cost 1


TrackingWeak enemies take double damage from Attacks.
Power
2Power, Rare, Cost 2


Trash to TreasureWhenever you create a Status, Channel 1 random Orb.
Power
1Power, Rare, Cost 1


TyrannyAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Power
1Power, Rare, Cost 1


UnmovableThe first time you gain Block from a card each turn, double the amount gained.
Power
2Power, Rare, Cost 2


Void FormEthereal.
End your turn.
The first 2 cards you play each turn are free to play.
Power
3Power, Rare, Cost 3