Slay the Spire 2
Cards



Reanimate+Summon 25.
Exhaust.
Skill
3Skill, Rare, Cost 3


Reaper Form+Retain.
Whenever Attacks deal damage, apply that much Doom.
Power
3Power, Rare, Cost 3


Reboot+Shuffle ALL your cards into your Draw Pile.
Draw 6 cards.
Exhaust.
Skill
0Skill, Rare, Cost 0


Rend+Deal 18 damage.
Deals 8 additional damage for each unique debuff on the enemy.
Attack
2Attack, Rare, Cost 2


Rolling Boulder+At the start of your turn, deal 10 damage to ALL enemies and increase this damage by 5.
Power
3Power, Rare, Cost 3


Royalties+At the end of combat, gain 40 Gold.
Power
1Power, Rare, Cost 1


Sacrifice+Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Skill
0Skill, Rare, Cost 0


Salvo+Deal 16 damage.
Retain your Hand this turn.
Attack
1Attack, Rare, Cost 1


Scrawl+Retain.
Draw cards until your Hand is full.
Exhaust.
Skill
1Skill, Rare, Cost 1


Seance+Ethereal.
Transform a card in your Draw Pile into Soul.
Skill
0Skill, Rare, Cost 0


Secret Technique+Put a Skill from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Secret Weapon+Put an Attack from your Draw Pile into your Hand.
Skill
0Skill, Rare, Cost 0


Seeking Edge+Forge 11.
Sovereign Blade now deals damage to ALL enemies.
Power
1Power, Rare, Cost 1


Sentry Mode+At the start of your turn, add 1 Sweeping Gaze into your Hand.
Power
1Power, Rare, Cost 1


Serpent Form+Whenever you play a card, deal 6 damage to a random enemy.
Power
3Power, Rare, Cost 3


Seven Stars+Deal 7 damage to ALL enemies 7 times.
Attack
1Attack, Rare, Cost 1


Shadow Step+Discard your Hand.
Next turn, Attacks deal double damage.
Skill
0Skill, Rare, Cost 0


Shadowmeld+Double your Block gain this turn.
Skill
0Skill, Rare, Cost 0



Skill
0


Shatter+Deal 11 damage to ALL enemies.
Evoke all of your Orbs twice.
Attack
1Attack, Rare, Cost 1


Signal Boost+The next Power you play is played an additional time.
Exhaust.
Skill
0Skill, Rare, Cost 0


Sneaky+Sly.
Whenever another player attacks an enemy, gain 2 Block.
Power
2Power, Rare, Cost 2


Soul Storm+Deal 9 damage.
Deals 3 additional damage for each Soul in your Exhaust Pile.
Attack
1Attack, Rare, Cost 1


Spinner+Channel 1 Glass.
At the start of your turn, Channel 1 Glass.
Power
1Power, Rare, Cost 1


Spirit of Ash+Whenever you play an Ethereal card, gain 5 Block.
Power
1Power, Rare, Cost 1


Squeeze+Osty deals 30 damage.
Deals 6 additional damage for ALL your other Osty Attacks.
Attack
3Attack, Rare, Cost 3


Stoke+Exhaust your Hand.
Add 1 random Upgraded card into your Hand for each card Exhausted.
Skill
1Skill, Rare, Cost 1


Storm of Steel+Discard your Hand.
Add 1 Shiv+ into your Hand for each card discarded.
Skill
1Skill, Rare, Cost 1


Supercritical+Gain 6
.
Exhaust.
Skill
0Skill, Rare, Cost 0


Sword Sage+Sovereign Blade gains Replay 1.
Power
1Power, Rare, Cost 1


Tank+Take double damage from enemies.
Allies take half damage from enemies.
Power
0Power, Rare, Cost 0


Tear Asunder+Deal 7 damage.
Hits an additional time for each time you lost HP this combat.
Attack
2Attack, Rare, Cost 2


The Gambit+Gain 75 Block.
If you take unblocked attack damage this combat, die.
Skill
0Skill, Rare, Cost 0


The Hunt+Deal 15 damage.
If Fatal, gain an additional card reward.
Exhaust.
Attack
1Attack, Rare, Cost 1


The Scythe+Deal 13 damage.
Permanently increase this card's damage by 5.
Exhaust.
Attack
2Attack, Rare, Cost 2


The Smith+Forge 40.
Skill
1Skill, Rare, Cost 1