Slay the Spire 2

Cards

181216 / 234 Cards

NameCostTypeRarityCard text
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Sacrifice1SkillRareRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Scare0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scourge1SkillCommonApply 13 Doom.
Draw 1 card.
Scrawl1SkillRareDraw cards until your Hand is full.
Exhaust.
Seance1SkillRareEthereal.
Transform a card in your Draw Pile into Soul.
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Secret Technique0SkillRarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret Weapon0SkillRarePut an Attack from your Draw Pile into your Hand.
Exhaust.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
Shared Fate0SkillRareLose 2 Strength.
Enemy loses 2 Strength.
Exhaust.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Skim1SkillUncommonDraw 3 cards.
Snakebite2SkillCommonRetain.
Apply 7 Poison.
Soul0SkillTokenDraw 2 cards.
Exhaust.
Splash1SkillUncommonChoose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
Spoils of Battle1SkillCommonForge 5.
Draw 2 cards.
Spur1SkillUncommonRetain.
Summon 3.
Osty heals 5 HP.
Stack1SkillEventGain Block equal to the number of cards in your Discard Pile.
Stoke1SkillRareExhaust your Hand.
Add 1 random card into your Hand for each card Exhausted.
Storm of Steel1SkillRareDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Summon Forth1SkillUncommonPut Sovereign Blade into your Hand from anywhere.
Forge 8.
Supercritical0SkillRareGain 4.
Exhaust.
Survivor1SkillBasicGain 8 Block.
Discard 1 card.
Synchronize1SkillUncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Tactician3SkillUncommonSly.
Gain .
Taunt1SkillUncommonGain 7 Block.
Apply 1 Vulnerable.
Tempest0SkillUncommonChannel X Lightning.
Terraforming1SkillUncommonGain 6 Vigor.
The Bomb2SkillUncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
Clear all
Cards · Slay the Spire 2 · Page 6 · SlaySpireDB