Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Attack | Rare | Deal 9 damage. Deals 2 additional damage for each Soul in your Exhaust Pile. | |
| 1 | Attack | Common | Retain. Deal 8 damage to ALL enemies. | |
| 1 | Power | Rare | At the start of your turn, Channel 1 Glass. | |
| 1 | Power | Rare | Whenever you play an Ethereal card, gain 4 Block. | |
| 1 | Skill | Common | Forge 5. Draw 2 cards. | |
| 3 | Attack | Rare | Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks. | |
| 1 | Skill | Rare | Exhaust your Hand. Add 1 random card into your Hand for each card Exhausted. | |
| 1 | Skill | Rare | Discard your Hand. Add 1 Shiv into your Hand for each card discarded. | |
| 1 | Attack | Common | Deal 8 damage. Apply 1 Weak. | |
| 0 | Skill | Rare | Gain 4 Exhaust. | |
| 1 | Attack | Common | Deal 6 damage to ALL enemies. Draw 1 card. | |
| 1 | Attack | Common | Deal 3 damage to a random enemy 3 times. | |
| 2 | Power | Rare | Sovereign Blade gains Replay 1. | |
| 1 | Power | Rare | Take double damage from enemies. Allies take half damage from enemies. | |
| 2 | Attack | Rare | Deal 5 damage. Hits an additional time for each time you lost HP this combat. | |
| 0 | Skill | Rare | Gain 50 Block. If you take unblocked attack damage this combat, die. | |
| 1 | Attack | Rare | Deal 10 damage. If Fatal, gain an additional card reward. Exhaust. | |
| 2 | Attack | Rare | Deal 13 damage. Permanently increase this card's damage by 4. Exhaust. | |
| 1 | Skill | Rare | Forge 30. | |
| 1 | Attack | Rare | Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card. | |
| 1 | Attack | Common | Deal 4 damage and apply 1 Vulnerable to ALL enemies. | |
| 2 | Attack | Rare | Deal damage equal to the enemy's Doom. Exhaust. | |
| 1 | Power | Rare | At the start of your turn, draw 1 card and discard 1 card. | |
| 2 | Power | Rare | Weak enemies take double damage from Attacks. | |
| 1 | Skill | Rare | Add Replay to a card in your Hand. It costs an extra Exhaust. | |
| 1 | Power | Rare | Whenever you create a Status, Channel 1 random Orb. | |
| 1 | Skill | Common | Apply 3 Vulnerable. Exhaust. | |
| 1 | Skill | Common | Gain 7 Block. Exhaust 1 card at random. | |
| 0 | Skill | Common | Gain Add a Void into your Discard Pile. | |
| 1 | Attack | Common | Deal 5 damage twice. | |
| 1 | Power | Rare | At the start of your turn, draw 1 card and Exhaust 1 card from your Hand. | |
| 0 | Skill | Rare | Gain 7 Block. Add a copy of this card into your Discard Pile. | |
| 2 | Power | Rare | The first time you gain Block from a card each turn, double the amount gained. | |
| 2 | Skill | Common | Sly. Gain 6 Block. | |
| 2 | Attack | Common | Deal 6 damage twice. Play a random Attack from your Draw Pile. | |
| 3 | Power | Rare | Ethereal. End your turn. The first 2 cards you play each turn are free to play. |