Slay the Spire 2

Cards

253288 / 383 Cards

NameCostTypeRarityCard text
Parry1PowerUncommonSovereign Blade now gains 10 Block.
Parse1SkillUncommonEthereal.
Draw 3 cards.
Particle Wall0SkillUncommonGain 9 Block.
Return this card to your Hand.
Patter1SkillCommonGain 8 Block.
Gain 2 Vigor.
Phantom Blades1PowerUncommonShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Piercing Wail1SkillCommonALL enemies lose 6 Strength this turn.
Exhaust.
Pillar of Creation1PowerUncommonWhenever you create a card, gain 3 Block.
Poor SleepXCurseCurseUnplayable.
Retain.
Prep Time1PowerUncommonAt the start of your turn, gain 4 Vigor.
Prepared0SkillCommonDraw 1 card.
Discard 1 card.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Production0SkillUncommonGain .
Exhaust.
Prolong0SkillUncommonNext turn, gain Block equal to your current Block.
Exhaust.
Prophesize2SkillUncommonDraw 6 cards.
Prowess1PowerUncommonGain 1 Strength.
Gain 1 Dexterity.
Pull Aggro2SkillCommonSummon 4.
Gain 7 Block.
Purity0SkillUncommonRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Putrefy1SkillUncommonApply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
Pyre2PowerRareGain at the start of each turn.
Quadcast1SkillAncientEvoke your rightmost Orb 4 times.
Quasar0SkillUncommonChoose 1 of 3 random Colorless cards to add into your Hand.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rally2SkillRareALL players gain 12 Block.
Reanimate3SkillRareSummon 20.
Exhaust.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflex3SkillUncommonSly.
Draw 2 cards.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Restlessness0SkillUncommonRetain.
If your Hand is empty, draw 2 cards and gain .
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 8 · SlaySpireDB