Slay the Spire 2

Cards

109144 / 153 Cards

NameCostTypeRarityCard text
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shiv0AttackTokenDeal 4 damage.
Exhaust.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Skim1SkillUncommonDraw 3 cards.
Slimed1StatusStatusDraw 1 card.
Exhaust.
SlothXStatusStatusYou cannot play more than 3 cards each turn.
Smokestack1PowerUncommonWhenever you create a Status, deal 5 damage to ALL enemies.
SootXStatusStatusUnplayable.
Soul0SkillTokenDraw 2 cards.
Exhaust.
Sovereign Blade2AttackTokenRetain.
Deal 10 damage.
Spinner1PowerRareAt the start of your turn, Channel 1 Glass.
Spoils MapXQuestQuestUnplayable.
Marks a site of 600 extra Gold in the next Act.
Spore Mind1CurseCurseExhaust.
Squash1AttackEventDeal 10 damage.
Apply 2 Vulnerable.
Stack1SkillEventGain Block equal to the number of cards in your Discard Pile.
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Strike1AttackBasicDeal 6 damage.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Supercritical0SkillRareGain 4.
Exhaust.
Sweeping Beam1AttackCommonDeal 6 damage to ALL enemies.
Draw 1 card.
Sweeping Gaze0AttackTokenEthereal.
Osty deals 10 damage to a random enemy.
Exhaust.
Synchronize1SkillUncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Tempest0SkillUncommonChannel X Lightning.
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Toric Toughness2SkillEventGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Toxic1StatusStatusAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
TURBO0SkillCommonGain .
Add a Void into your Discard Pile.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB