Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Uncommon | Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost to 0 | |
| 1 | Skill | Uncommon | Exhaust a card. Next turn, gain | |
| 1 | Attack | Uncommon | Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 | |
| 2 | Skill | Uncommon | Gain 11 Block. Channel 1 Dark. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Frail. | |
| 1 | Attack | Rare | Deal 7 damage to ALL enemies. Evoke all of your Orbs twice. | |
| 0 | Attack | Token | Deal 4 damage. Exhaust. | |
| 1 | Skill | Rare | The next Power you play is played an additional time. Exhaust. | |
| 1 | Skill | Uncommon | Draw 3 cards. | |
| 1 | Status | Status | Draw 1 card. Exhaust. | |
| X | Status | Status | You cannot play more than 3 cards each turn. | |
| 1 | Power | Uncommon | Whenever you create a Status, deal 5 damage to ALL enemies. | |
| X | Status | Status | Unplayable. | |
| 0 | Skill | Token | Draw 2 cards. Exhaust. | |
| 2 | Attack | Token | Retain. Deal 10 damage. | |
| 1 | Power | Rare | At the start of your turn, Channel 1 Glass. | |
| X | Quest | Quest | Unplayable. Marks a site of 600 extra Gold in the next Act. | |
| 1 | Curse | Curse | Exhaust. | |
| 1 | Attack | Event | Deal 10 damage. Apply 2 Vulnerable. | |
| Stack | 1 | Skill | Event | Gain Block equal to the number of cards in your Discard Pile. |
| 1 | Power | Uncommon | Whenever you play a Power, Channel 1 Lightning. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Power | Uncommon | Whenever you play a Power, gain | |
| 3 | Attack | Uncommon | Deal 24 damage. If this kills an enemy, gain | |
| 0 | Skill | Rare | Gain 4 Exhaust. | |
| 1 | Attack | Common | Deal 6 damage to ALL enemies. Draw 1 card. | |
| 0 | Attack | Token | Ethereal. Osty deals 10 damage to a random enemy. Exhaust. | |
| 1 | Skill | Uncommon | Gain 2 Focus this turn for each unique Orb you have. Exhaust. | |
| 2 | Attack | Uncommon | Deal 14 damage. The next Power you play costs 0 | |
| 0 | Skill | Uncommon | Channel X Lightning. | |
| 0 | Attack | Uncommon | Deal 3 damage. Trigger all Lightning against the enemy. | |
| 1 | Power | Uncommon | Whenever you Evoke Lightning, deal 6 damage to each enemy hit. | |
| 2 | Skill | Event | Gain 5 Block. Gain 5 Block at the start of the next 2 turns. | |
| 1 | Status | Status | At the end of your turn, if this is in your Hand, take 5 damage. Exhaust. | |
| 1 | Power | Rare | Whenever you create a Status, Channel 1 random Orb. | |
| 0 | Skill | Common | Gain Add a Void into your Discard Pile. |