Slay the Spire 2

The Defect · Cards

122 / 22 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Glacier2SkillUncommonGain 6 Block.
Channel 2 Frost.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
Ice Lance3AttackRareDeal 19 damage.
Channel 3 Frost.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Null2AttackUncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Uproar2AttackCommonDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Voltaic3SkillRareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB