Slay the Spire 2

The Defect · Cards

136 / 36 Cards

NameCostTypeRarityCard text
Boot Sequence0SkillUncommonInnate.
Gain 10 Block.
Exhaust.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Capacitor1PowerUncommonGain 2 Orb Slots.
Chaos1SkillUncommonChannel 1 random Orb.
Chill0SkillUncommonChannel 1 Frost for each enemy.
Exhaust.
Compact1SkillUncommonGain 6 Block.
Transform all Status cards in your Hand into Fuel.
Darkness1SkillUncommonChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Double Energy1SkillUncommonDouble your Energy.
Exhaust.
Energy Surge1SkillUncommonALL players gain .
Exhaust.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Fight Through1SkillUncommonGain 13 Block.
Add 2 Wounds into your Discard Pile.
FTL0AttackUncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Fusion1SkillUncommonChannel 1 Plasma.
Exhaust.
Glacier2SkillUncommonGain 6 Block.
Channel 2 Frost.
Glasswork1SkillUncommonGain 5 Block.
Channel 1 Glass.
Hailstorm1PowerUncommonAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Iteration1PowerUncommonThe first time you draw a Status each turn, draw 2 cards.
Loop1PowerUncommonAt the start of your turn, trigger the passive ability of your rightmost Orb.
Null2AttackUncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Skim1SkillUncommonDraw 3 cards.
Smokestack1PowerUncommonWhenever you create a Status, deal 5 damage to ALL enemies.
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Sunder3AttackUncommonDeal 24 damage.
If this kills an enemy, gain .
Synchronize1SkillUncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Tempest0SkillUncommonChannel X Lightning.
Tesla Coil0AttackUncommonDeal 3 damage.
Trigger all Lightning against the enemy.
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
White Noise1SkillUncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB