Slay the Spire 2

The Defect · Cards

119 / 19 Cards

NameCostTypeRarityCard text
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Capacitor1PowerUncommonGain 2 Orb Slots.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Coolant1PowerRareAt the start of your turn, gain 2 Block for each unique Orb you have.
Creative AI3PowerRareAt the start of your turn, add a random Power into your Hand.
Defragment1PowerRareGain 1 Focus.
Echo Form3PowerRareEthereal.
The first card you play each turn is played an extra time.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Hailstorm1PowerUncommonAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Iteration1PowerUncommonThe first time you draw a Status each turn, draw 2 cards.
Loop1PowerUncommonAt the start of your turn, trigger the passive ability of your rightmost Orb.
Machine Learning1PowerRareAt the start of your turn, draw 1 additional card.
Smokestack1PowerUncommonWhenever you create a Status, deal 5 damage to ALL enemies.
Spinner1PowerRareAt the start of your turn, Channel 1 Glass.
Storm1PowerUncommonWhenever you play a Power, Channel 1 Lightning.
Subroutine1PowerUncommonWhenever you play a Power, gain .
Thunder1PowerUncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Trash to Treasure1PowerRareWhenever you create a Status, Channel 1 random Orb.
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Cards · Slay the Spire 2 · SlaySpireDB