Slay the Spire 2

Cards

109144 / 189 Cards

NameCostTypeRarityCard text
Meteor Shower0AttackAncientDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Meteor Strike5AttackRareDeal 24 damage.
Channel 3 Plasma.
Modded0SkillRareGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Molten Fist1AttackCommonDeal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Momentum Strike1AttackCommonDeal 10 damage.
Reduce this card's cost to 0 .
Multi-Cast0SkillRareEvoke your rightmost Orb X times.
Neow's Fury1AttackAncientDeal 10 damage.
Put up to 2 cards from your Discard Pile into your Hand.
Exhaust.
Not Yet2SkillRareHeal 10 HP.
Exhaust.
Null2AttackUncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Offering0SkillRareLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
One-Two Punch1SkillRareThis turn, your next Attack is played an extra time.
Overclock0SkillUncommonDraw 2 cards.
Add a Burn into your Discard Pile.
Pact's End0AttackRareIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Perfected Strike2AttackCommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Pillage1AttackUncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
Pommel Strike1AttackCommonDeal 9 damage.
Draw 1 card.
Primal Force0SkillRareTransform all Attacks in your Hand into Giant Rock.
Protector1AttackAncientOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Pyre2PowerRareGain at the start of each turn.
Quadcast1SkillAncientEvoke your rightmost Orb 4 times.
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB