Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 1 | Power | Uncommon | Whenever you lose HP on your turn, gain 1 Strength. | |
| 1 | Skill | Uncommon | Exhaust a card. Next turn, gain | |
| 1 | Attack | Uncommon | Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 | |
| 1 | Skill | Uncommon | Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted. | |
| 1 | Power | Rare | Forge 7. Sovereign Blade now deals damage to ALL enemies. | |
| 1 | Attack | Common | Deal 7 damage. Gain 2 Strength this turn. | |
| 2 | Attack | Rare | Deal 7 damage to ALL enemies 7 times. | |
| 2 | Skill | Uncommon | Gain 11 Block. Channel 1 Dark. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Frail. | |
| 1 | Attack | Rare | Deal 7 damage to ALL enemies. Evoke all of your Orbs twice. | |
| 1 | Attack | Uncommon | Deal 8 damage. Gain Put this card on top of your Draw Pile. | |
| 0 | Attack | Token | Deal 4 damage. Exhaust. | |
| 1 | Skill | Common | Gain 8 Block. Draw 1 card. | |
| 1 | Skill | Rare | The next Power you play is played an additional time. Exhaust. | |
| 1 | Skill | Uncommon | Draw 3 cards. | |
| 1 | Status | Status | Draw 1 card. Exhaust. | |
| X | Status | Status | You cannot play more than 3 cards each turn. | |
| 1 | Power | Uncommon | Whenever you create a Status, deal 5 damage to ALL enemies. | |
| 1 | Attack | Common | Deal 9 damage. Gain | |
| X | Status | Status | Unplayable. | |
| 0 | Skill | Token | Draw 2 cards. Exhaust. | |
| 2 | Attack | Token | Retain. Deal 10 damage. | |
| 2 | Power | Uncommon | At the start of your turn, add 1 random Colorless card into your Hand. | |
| 1 | Power | Rare | At the start of your turn, Channel 1 Glass. | |
| 0 | Attack | Uncommon | Deal 5 damage. If you lost HP this turn, hits 2 times. | |
| X | Quest | Quest | Unplayable. Marks a site of 600 extra Gold in the next Act. | |
| 1 | Skill | Common | Forge 5. Draw 2 cards. | |
| 1 | Curse | Curse | Exhaust. | |
| 1 | Attack | Event | Deal 10 damage. Apply 2 Vulnerable. | |
| Stack | 1 | Skill | Event | Gain Block equal to the number of cards in your Discard Pile. |
| 2 | Power | Uncommon | At the end of your turn, 1 random Attack in your Hand is played against a random enemy. | |
| 0 | Attack | Uncommon | Deal 5 damage to a random enemy X times. | |
| 1 | Skill | Rare | Exhaust your Hand. Add 1 random card into your Hand for each card Exhausted. | |
| 3 | Attack | Uncommon | Deal 12 damage to ALL enemies. Costs 1 less | |
| 1 | Power | Uncommon | Gain 4 Plating. | |
| 1 | Power | Uncommon | Whenever you play a Power, Channel 1 Lightning. |