Slay the Spire 2

Cards

289324 / 410 Cards

NameCostTypeRarityCard text
Rage0SkillUncommonWhenever you play an Attack this turn, gain 3 Block.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rampage1AttackUncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
Reboot0SkillRareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Rebound1AttackEventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Refine Blade1SkillCommonForge 9.
Next turn, gain .
Reflect1SkillUncommonGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflex3SkillUncommonSly.
Draw 2 cards.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Resonance1SkillUncommonGain 1 Strength. ALL enemies lose 1 Strength.
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rip and Tear1AttackEventDeal 7 damage to a random enemy twice.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Royal Gamble0SkillUncommonGain 9 .
Exhaust.
Royalties1PowerRareAt the end of combat, gain 30 Gold.
Rupture1PowerUncommonWhenever you lose HP on your turn, gain 1 Strength.
Scare0SkillUncommonApply 1 Weak to ALL enemies.
Exhaust.
Scavenge1SkillUncommonExhaust a card.
Next turn, gain .
Scrape1AttackUncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
Second Wind1SkillUncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Seeking Edge1PowerRareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Setup Strike1AttackCommonDeal 7 damage.
Gain 2 Strength this turn.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Shadow Step1SkillRareDiscard your Hand.
Next turn, Attacks deal double damage.
Shadowmeld1SkillRareDouble your Block gain this turn.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shatter1AttackRareDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shining Strike1AttackUncommonDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shiv0AttackTokenDeal 4 damage.
Exhaust.
Shrug It Off1SkillCommonGain 8 Block.
Draw 1 card.
Signal Boost1SkillRareThe next Power you play is played an additional time.
Exhaust.
Skewer0AttackUncommonDeal 8 damage X times.
Skim1SkillUncommonDraw 3 cards.
Clear all
Cards · Slay the Spire 2 · Page 9 · SlaySpireDB