Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 3 | Power | Rare | Sly. Gain 1 Dexterity. Gain 4 Thorns. | |
| 1 | Power | Rare | Poison is triggered 1 additional time. | |
| 1 | Power | Uncommon | Shivs deal 4 additional damage. | |
| 1 | Power | Rare | Whenever you play a card, gain 1 Block. | |
| 1 | Power | Ancient | Gain 4 Focus. At the start of your turn, lose 1 Focus. | |
| 2 | Power | Rare | Prevent the next time you would lose HP. | |
| 2 | Power | Uncommon | Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity. | |
| 1 | Power | Event | Whenever you are attacked, deal 3 damage back. | |
| 1 | Power | Uncommon | Gain 2 Orb Slots. | |
| 2 | Power | Rare | Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb. | |
| 1 | Power | Rare | At the start of your turn, gain 2 Block for each unique Orb you have. | |
| 3 | Power | Ancient | Skills cost 0 Whenever you play a Skill, Exhaust it. | |
| 3 | Power | Rare | At the start of your turn, add a random Power into your Hand. | |
| 1 | Power | Rare | Gain 1 Focus. | |
| 3 | Power | Rare | Ethereal. The first card you play each turn is played an extra time. | |
| 2 | Power | Rare | Whenever an Attack deals unblocked damage, apply 1 Poison. | |
| 2 | Power | Rare | Shivs now hit ALL enemies. Add 4 Shivs into your Hand. | |
| 2 | Power | Uncommon | The first time you play a 0 return it to your Hand. | |
| 1 | Power | Uncommon | Gain 2 Dexterity. | |
| 2 | Power | Ancient | At the end of combat, you may remove a card from your Deck. Eternal. | |
| 1 | Power | Uncommon | At the end of your turn, if you have Frost, deal 6 damage to ALL enemies. | |
| 1 | Power | Event | At the start of your turn, add a random Common card into your Hand. | |
| 1 | Power | Uncommon | At the start of your turn, add 1 Shiv into your Hand. | |
| 1 | Power | Uncommon | The first time you draw a Status each turn, draw 2 cards. | |
| 1 | Power | Uncommon | At the start of your turn, trigger the passive ability of your rightmost Orb. | |
| 1 | Power | Rare | At the start of your turn, draw 1 additional card. | |
| 2 | Power | Rare | When you play a Skill, it gains Sly. | |
| 1 | Power | Uncommon | At the start of your turn, apply 2 Poison to ALL enemies. | |
| 1 | Power | Uncommon | Every 3 times you apply Poison, deal 11 damage to ALL enemies. | |
| 1 | Power | Uncommon | Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage. | |
| 3 | Power | Rare | Whenever you play a card, deal 4 damage to a random enemy. | |
| 1 | Power | Uncommon | Whenever you create a Status, deal 5 damage to ALL enemies. | |
| 2 | Power | Rare | Sly. Whenever another player attacks an enemy, gain 1 Block. | |
| 2 | Power | Uncommon | Whenever you draw a card during your turn, deal 2 damage to ALL enemies. | |
| 1 | Power | Rare | At the start of your turn, Channel 1 Glass. | |
| 1 | Power | Uncommon | Whenever you play a Power, Channel 1 Lightning. |