Slay the Spire 2

Cards

136 / 41 Cards

NameCostTypeRarityCard text
Adaptive Strike2AttackRareDeal 18 damage.
Add a 0 copy of this card into your Discard Pile.
All for One2AttackRareDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Bouncing Flask2SkillUncommonApply 3 Poison to a random enemy 3 times.
Buffer2PowerRarePrevent the next time you would lose HP.
Bulk Up2PowerUncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Catastrophe2SkillUncommonPlay 2 random cards from your Draw Pile.
Consuming Shadow2PowerRareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Dash2AttackUncommonGain 10 Block.
Deal 10 damage.
Envenom2PowerRareWhenever an Attack deals unblocked damage, apply 1 Poison.
Equilibrium2SkillUncommonGain 13 Block.
Retain your Hand this turn.
Fan of Knives2PowerRareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Feral2PowerUncommonThe first time you play a
0 Attack each turn,
return it to your Hand.
Flak Cannon2AttackRareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flanking2SkillUncommonThe enemy takes double attack damage from other players this turn.
Glacier2SkillUncommonGain 6 Block.
Channel 2 Frost.
Hand of Greed2AttackRareDeal 20 damage.
If Fatal, gain 20 Gold.
Hyperbeam2AttackRareDeal 28 damage to ALL enemies.
Lose 3 Focus.
Knife Trap2SkillRarePlay every Shiv in your Exhaust Pile on the enemy.
Leg Sweep2SkillUncommonApply 2 Weak.
Gain 11 Block.
Master Planner2PowerRareWhen you play a Skill, it gains Sly.
Mayhem2PowerRareAt the start of your turn, play the top card of your Draw Pile.
Null2AttackUncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Pounce2AttackUncommonDeal 14 damage.
The next Skill you play costs 0 .
Predator2AttackCommonDeal 15 damage.
Next turn, draw 2 cards.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rally2SkillRareALL players gain 12 Block.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Snakebite2SkillCommonRetain.
Apply 7 Poison.
Sneaky2PowerRareSly.
Whenever another player attacks an enemy, gain 1 Block.
Speedster2PowerUncommonWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Synthesis2AttackUncommonDeal 14 damage.
The next Power you play costs 0 .
Tag Team2AttackUncommonDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Clear all
Cards · Slay the Spire 2 · SlaySpireDB