Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 0 | Skill | Rare | Put an Attack from your Draw Pile into your Hand. Exhaust. | |
| 1 | Attack | Uncommon | Deal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand. | |
| 3 | Power | Rare | Whenever you play a card, deal 4 damage to a random enemy. | |
| 2 | Skill | Uncommon | Gain 11 Block. Channel 1 Dark. | |
| 1 | Skill | Rare | Discard your Hand. Next turn, Attacks deal double damage. | |
| 1 | Skill | Rare | Double your Block gain this turn. | |
| 1 | Attack | Rare | Deal 7 damage to ALL enemies. Evoke all of your Orbs twice. | |
| 2 | Skill | Uncommon | Apply 3 Weak and Vulnerable to ALL enemies. Exhaust. | |
| 1 | Skill | Rare | The next Power you play is played an additional time. Exhaust. | |
| 0 | Attack | Uncommon | Deal 8 damage X times. | |
| 1 | Skill | Uncommon | Draw 3 cards. | |
| 0 | Attack | Common | Deal 6 damage. | |
| 1 | Power | Uncommon | Whenever you create a Status, deal 5 damage to ALL enemies. | |
| 2 | Skill | Common | Retain. Apply 7 Poison. | |
| 2 | Power | Rare | Sly. Whenever another player attacks an enemy, gain 1 Block. | |
| 2 | Power | Uncommon | Whenever you draw a card during your turn, deal 2 damage to ALL enemies. | |
| 1 | Power | Rare | At the start of your turn, Channel 1 Glass. | |
| 1 | Skill | Uncommon | Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn. | |
| 1 | Power | Uncommon | Whenever you play a Power, Channel 1 Lightning. | |
| 1 | Skill | Rare | Discard your Hand. Add 1 Shiv into your Hand for each card discarded. | |
| 1 | Attack | Uncommon | Deal 8 damage. Whenever you play a card this turn, the enemy loses 2 HP. | |
| 1 | Power | Uncommon | Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Attack | Basic | Deal 6 damage. | |
| 1 | Power | Uncommon | Whenever you play a Power, gain | |
| 1 | Attack | Common | Deal 8 damage. Apply 1 Weak. | |
| 3 | Attack | Uncommon | Deal 24 damage. If this kills an enemy, gain | |
| 0 | Skill | Rare | Gain 4 Exhaust. | |
| 1 | Skill | Basic | Gain 8 Block. Discard 1 card. | |
| 1 | Attack | Common | Deal 6 damage to ALL enemies. Draw 1 card. | |
| 1 | Skill | Uncommon | Gain 2 Focus this turn for each unique Orb you have. Exhaust. | |
| 2 | Attack | Uncommon | Deal 14 damage. The next Power you play costs 0 | |
| 3 | Skill | Uncommon | Sly. Gain | |
| 2 | Attack | Uncommon | Deal 11 damage. The next Attack another player plays on the enemy is played an extra time. | |
| 0 | Skill | Uncommon | Channel X Lightning. | |
| 0 | Attack | Uncommon | Deal 3 damage. Trigger all Lightning against the enemy. |