Slay the Spire 2
Cards
| Name | Cost | Type | Rarity | Card text |
|---|---|---|---|---|
| 2 | Attack | Common | Deal 15 damage. Next turn, draw 2 cards. | |
| 0 | Skill | Common | Draw 1 card. Discard 1 card. | |
| 2 | Skill | Common | Summon 4. Gain 7 Block. | |
| 1 | Attack | Uncommon | Deal 5 damage for each Ethereal card played this combat. | |
| 1 | Skill | Uncommon | Apply 2 Weak. Apply 2 Vulnerable. Exhaust. | |
| 2 | Skill | Rare | Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust. | |
| 1 | Attack | Uncommon | Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn. | |
| 3 | Skill | Rare | Summon 20. Exhaust. | |
| 3 | Attack | Common | Retain. Deal 27 damage. | |
| 3 | Power | Rare | Whenever Attacks deal damage, apply that much Doom. | |
| 1 | Attack | Common | Deal 9 damage. Add a Soul into your Draw Pile. | |
| 0 | Skill | Rare | Shuffle ALL your cards into your Draw Pile. Draw 4 cards. Exhaust. | |
| Rebound | 1 | Attack | Event | Deal 9 damage. Put the next card you play this turn on top of your Draw Pile. |
| 3 | Skill | Uncommon | Sly. Draw 2 cards. | |
| 3 | Attack | Uncommon | Deal 9 damage twice. Channel 2 Glass. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand. | |
| 2 | Attack | Common | Sly. Deal 3 damage to a random enemy 4 times. | |
| 0 | Attack | Uncommon | Osty deals 4 damage. Whenever you play a card that costs | |
| 1 | Attack | Event | Deal 7 damage to a random enemy twice. | |
| 2 | Attack | Uncommon | Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost to 0 | |
| 1 | Skill | Rare | Retain. If Osty is alive, he dies and you gain Block equal to double his Max HP. | |
| 0 | Skill | Uncommon | Apply 1 Weak to ALL enemies. Exhaust. | |
| 1 | Skill | Uncommon | Exhaust a card. Next turn, gain | |
| 1 | Skill | Common | Apply 13 Doom. Draw 1 card. | |
| 1 | Attack | Uncommon | Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 | |
| 1 | Attack | Common | Deal 9 damage. Add Ethereal to a card in your Hand. | |
| 1 | Skill | Rare | Ethereal. Transform a card in your Draw Pile into Soul. | |
| 2 | Power | Rare | At the start of your turn, add 1 Sweeping Gaze into your Hand. | |
| 3 | Power | Rare | Whenever you play a card, deal 4 damage to a random enemy. | |
| 2 | Attack | Uncommon | Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile. | |
| 2 | Skill | Uncommon | Gain 11 Block. Channel 1 Dark. | |
| 1 | Skill | Rare | Discard your Hand. Next turn, Attacks deal double damage. | |
| 1 | Skill | Rare | Double your Block gain this turn. | |
| X | Curse | Curse | Unplayable. At the end of your turn, if this is in your Hand, gain 1 Frail. | |
| 0 | Skill | Rare | Lose 2 Strength. Enemy loses 2 Strength. Exhaust. | |
| 1 | Attack | Rare | Deal 7 damage to ALL enemies. Evoke all of your Orbs twice. |