Slay the Spire 2

Cards

109144 / 170 Cards

NameCostTypeRarityCard text
Predator2AttackCommonDeal 15 damage.
Next turn, draw 2 cards.
Prophesize2SkillUncommonDraw 6 cards.
Pull Aggro2SkillCommonSummon 4.
Gain 7 Block.
Pyre2PowerRareGain at the start of each turn.
Rainbow2SkillRareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Rally2SkillRareALL players gain 12 Block.
Reanimate3SkillRareSummon 20.
Exhaust.
Reap3AttackCommonRetain.
Deal 27 damage.
Reaper Form3PowerRareWhenever Attacks deal damage, apply that much Doom.
Reflex3SkillUncommonSly.
Draw 2 cards.
Refract3AttackUncommonDeal 9 damage twice.
Channel 2 Glass.
RegretXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
Relax3SkillAncientGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Rend2AttackRareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Ricochet2AttackCommonSly.
Deal 3 damage to a random enemy 4 times.
Rocket Punch2AttackUncommonDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rolling Boulder3PowerRareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Sentry Mode2PowerRareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Serpent Form3PowerRareWhenever you play a card, deal 4 damage to a random enemy.
Seven Stars2AttackRareDeal 7 damage to ALL enemies 7 times.
Severance2AttackUncommonDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Shadow Shield2SkillUncommonGain 11 Block.
Channel 1 Dark.
ShameXCurseCurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Shockwave2SkillUncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Sleight of Flesh2PowerUncommonWhenever you apply a debuff to an enemy, they take 9 damage.
SlothXStatusStatusYou cannot play more than 3 cards each turn.
Snakebite2SkillCommonRetain.
Apply 7 Poison.
Sneaky2PowerRareSly.
Whenever another player attacks an enemy, gain 1 Block.
SootXStatusStatusUnplayable.
Sovereign Blade2AttackTokenRetain.
Deal 10 damage.
Spectrum Shift2PowerUncommonAt the start of your turn, add 1 random Colorless card into your Hand.
Speedster2PowerUncommonWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Spoils MapXQuestQuestUnplayable.
Marks a site of 600 extra Gold in the next Act.
Squeeze3AttackRareOsty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Stampede2PowerUncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stomp3AttackUncommonDeal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Clear all
Cards · Slay the Spire 2 · Page 4 · SlaySpireDB